Savage Swordsman
Trait Officer
Unevolved
3
1
Fanfare: Enhance (8) - Gain +4/+4 and Rush.
Evolved
5
3
Innocent Princess Prim
Trait Commander
Unevolved
1
3
Ambush.
Fanfare: Enhance (8) - Gain +3/+3. Put a Nonja, Silent Maid into your hand and change its cost to 0.
Evolved
3
5
(Same as the unevolved form, excluding Fanfare.)
Dario, Demon Count
Trait Commander
Unevolved
2
1
If this follower can be targeted by enemy effects, your opponent can only target this follower.
Can't be destroyed by effects. (Can be destroyed by damage from effects.)
Evolved
4
3
(Same as the unevolved form.)
Sky Commander Celia
Trait Commander
Unevolved
2
2
If you have at least 5 play points, Choose: Play this card as a Celia, Hope's Strategist or Celia, Despair's Messenger.
Evolved
4
4
Unbridled Fury
Trait -
Deal X damage to an enemy follower. X equals the number of allied followers in play.
Unbridled Fury
Trait -
Deal X damage to an enemy follower. X equals the number of allied followers in play.
Shield of Flame
Trait -
Deal 3 damage to an enemy follower.
Enhance (6): Deal 6 damage instead.
Armor of the Stars
Trait -
Give an allied follower +0/+2 and the following effect: Can't be targeted by enemy effects.
Sammy, Wizard's Apprentice
Trait -
Unevolved
2
2
Fanfare: Both players draw a card.
Evolved
4
4
Freshman Lou
Trait Mysteria
Unevolved
1
1
Fanfare: Put a random card with Spellboost from your deck into your hand.
Evolved
3
3
Magic Illusionist
Trait -
Unevolved
2
1
Last Words: Earth Rite - Summon a Magic Illusionist.
Evolved
4
3
(Same as the unevolved form.)
Witch of Sweets
Trait -
Unevolved
2
2
Fanfare: Draw a card if the number of Neutral cards in your hand equals or exceeds the number of Runecraft cards in your hand (excluding this card).
Evolved
4
4