Weapon Tamer
Trait Machina
Unevolved
1
2
Fanfare: Put a Serpent into your hand. Deal 1 damage to your leader.
Whenever an allied follower with an original defense of 1 comes into play, give it Rush and deal 1 damage to your leader.
Evolved
3
4
(Same as the unevolved form, excluding Fanfare.)
Fell Transformation
Trait -
Select a follower with 4 defense or less in play. Deal 1 damage to your leader and destroy that follower.
If you selected an enemy follower, summon an enemy Forest Bat.
If you selected an allied follower, summon a Forest Bat and give it +1/+1.
Fell Transformation
Trait -
Select a follower with 4 defense or less in play. Deal 1 damage to your leader and destroy that follower.
If you selected an enemy follower, summon an enemy Forest Bat.
If you selected an allied follower, summon a Forest Bat and give it +1/+1.
Bad-Girl Life
Trait Academic
Select an Academic follower in your hand. If Vengeance is active for you, give it the ability to evolve for 0 evolution points. Otherwise, discard it.
Draw 2 cards.
Silver Snipe
Trait -
Deal 3 damage to a random enemy follower.
If Wrath is not active for you, deal 1 damage to your leader. Otherwise, deal 3 damage to the enemy leader.
One Reminder
Trait Machina
Fusion: Machina cards
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Countdown (1)
Fanfare: If this card is fused with at least 1 card, add 1 to its Countdown.
At the end of your turn, restore 1 defense to your leader.
At the start of your turn, draw a card.
Lou, Lady-in-Training
Trait Academic
Unevolved
0
1
Fanfare: If any allied followers whose attack or defense has been increased by an effect are in play, restore 1 defense to your leader and evolve this follower.
Evolved
1
2
At the end of your turn, deal X damage to a random enemy follower. X equals the attack of the strongest allied follower in play.
Azurite Maiden
Trait -
Unevolved
1
2
Ward.
Fanfare: If you've played at least 5 cards using their Crystallize effect this match, restore 3 defense to your leader and draw a card.
Fanfare: Enhance (8) - Summon 2 Bejeweled Tortoises. Give them Storm and Ward, and evolve them.
Evolved
3
4
(Same as the unevolved form, excluding Fanfare.)
Holy Kitty
Trait -
Unevolved
1
1
Fanfare: If there are any allied amulets in play, evolve this follower.
Evolved
2
2
Angels of the Covenant
Trait -
Unevolved
1
1
Fusion: Havencraft cards
When a card is fused to this card, if at least 10 allied amulets have been destroyed this match, Transmute this card into Seraphs of the True Key.
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Fanfare: Subtract 1 from the Countdown of an allied amulet.
At the end of your turn, if an allied amulet was destroyed this turn, return this card to your hand.
Evolved
3
3
Evolve: Banish an enemy follower with 3 defense or less.
At the end of your turn, if an allied amulet was destroyed this turn, return this card to your hand.
Sweetheart Featherfolk
Trait Natura
Unevolved
1
1
Rush.
Drain.
Last Words: Summon a Naterran World Tree.
Evolved
3
3
(Same as the unevolved form.)
Jewel Shine
Trait -
Put a random amulet from your deck into your hand.
If you've played at least 5 cards using their Crystallize effect this match, give +1/+3 to a random allied follower.