Sacred Ice-Crusher
Trait -
Unevolved
5
8
Accelerate (1): Restore 3 defense to your leader.
----------
Rush.
Ward.
Fanfare: Summon a Sacred Ice-Crusher.
Strike: Restore 3 defense to all allies.
Evolved
7
10
(Same as the unevolved form, excluding Fanfare.)
Shiro, Cursed Wings
Trait -
Unevolved
4
5
Whenever an allied follower with Ward is destroyed, subtract 1 from the cost of this card.
----------
Ward.
Fanfare: Deal X damage to all enemy followers. X equals the number of allied followers with Ward in play.
Evolved
6
7
(Same as the unevolved form, excluding Fanfare.)
Celestial Artifact
Trait Artifact
Unevolved
7
7
Accelerate (1): Put a random Artifact follower (excluding Celestial Artifact) from your deck into your hand.
If X is at least 6, put 2 different random Artifact followers (excluding Celestial Artifact) instead.
X equals the number of different allied Artifact cards destroyed this match.
----------
Fanfare: Deal X damage to an enemy follower and then the enemy leader.
Evolved
9
9
Ultimate Bahamut
Trait -
Unevolved
13
13
Accelerate (5): Deal 3 damage to a random enemy follower. Put an Ultimate Bahamut into your deck. Recover 4 play points.
----------
Invocation: At the end of your turn, if you've used at least 50 play points this match, invoke this card. Then, banish cards from your opponent's deck until there are 5 cards left.
----------
Fanfare: Destroy all enemy cards.
Evolved
15
15
Whorltusk Mammoth
Trait -
Unevolved
6
7
During your turn, whenever an allied follower evolves, subtract 1 from the cost of this card.
----------
Fanfare: Deal 6 damage to all other followers.
At the end of your turn, deal X damage to the enemy leader. X equals the number of followers destroyed this turn.
Evolved
8
9
(Same as the unevolved form, excluding Fanfare.)
Violent Soldier
Trait Officer
Unevolved
6
9
Accelerate (3): Deal 6 damage to an enemy follower.
----------
Storm.
Evolved
8
11
(Same as the unevolved form.)
Pursuer Golem
Trait -
Unevolved
7
7
At the start of your opponent's turn, if the total allied Stack count in play is at least 3, subtract 3 from the cost of this card.
----------
Fanfare: Destroy an enemy follower.
During your turn, whenever an enemy follower is destroyed, activate 1 of the following effects in order (up to 3 effects).
1. Earth Rite: Gain Rush.
2. Earth Rite: Gain Ward and fully restore this follower's defense.
3. Earth Rite: Deal 3 damage to the enemy leader and restore 3 defense to your leader.
Evolved
9
9
(Same as the unevolved form, excluding Fanfare.)
Raio, Truthful Elimination
Trait -
Unevolved
9
9
During your turn, when this card is added to your hand from your deck, reveal it and put an Ersatz Elimination into your hand.
----------
Fanfare: Change the cost of all cards in your deck to 1.
Evolved
11
11
Evolve: Deal 9 damage to all enemy followers.
Dream Come True
Trait -
Spellboost: Subtract 1 from the cost of this card.
----------
Draw 3 cards.
Dream Come True
Trait -
Spellboost: Subtract 1 from the cost of this card.
----------
Draw 3 cards.
It's Raining Blades!
Trait -
Spellboost: Subtract 1 from the cost of this card.
----------
Give +3/+3 to an allied follower.
Deal 3 damage to a random enemy follower.
Draconic Mercenary
Trait -
Unevolved
6
8
Ward.
Fanfare: Summon a Hellflame Dragon. Give your leader the following effect: At the start of your turn, summon a Windblast Dragon. (This effect is not stackable and lasts for the rest of the match.)
Evolved
8
10
(Same as the unevolved form, excluding Fanfare.)