Bahamut, Primeval Dragon
Trait -
Unevolved
12
10
Accelerate (5): Deal 4 damage to all followers. Give your leader the following effect until the end of the turn: Allied followers, spells, and effects deal +1 damage.
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Fanfare: Deal a pool of 12 damage divided between all other followers and the enemy leader. (First deal damage to allied followers equal to their defense in the order they came into play. Then do the same for enemy followers. Then, if any damage is left in the pool, deal it to the enemy leader.)
Evolved
14
12
Goddess of Rebirth
Trait -
Unevolved
7
7
Accelerate (1): Choose - Put a Dawn's Splendor or Seraphic Blade into your hand.
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Ward.
At the end of your turn, restore 7 defense to your leader.
Evolved
9
9
(Same as the unevolved form.)
Flame Destroyer
Trait -
Unevolved
7
7
Spellboost: Subtract 1 from the cost of this card.
Evolved
9
9
XI. Erntz, Justice
Trait -
Unevolved
11
8
Ward.
When this follower comes into play, randomly activate 1 of the following effects.
-Draw 3 cards.
-Evolve this follower.
When this follower leaves play, restore 8 defense to your leader. (Transformation doesn't count as leaving play.)
Evolved
8
11
Storm.
Ignore Ward.
Can't be targeted by enemy effects.
Dragon-Devouring Dread
Trait -
Unevolved
8
8
Fusion: Cards that originally cost 7 play points or more
When cards are fused to this card, if it's the second time this match, gain an empty play point orb. If it's the third time, draw 2 cards.
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Fanfare: Banish X random enemy cards. X equals the number of cards fused to this card plus 1.
Evolved
10
10
Ruinblade Reaper
Trait -
Unevolved
1
7
At the end of your turn, if you have 5 cards in play and at least 15 shadows, change the cost of this card to 0.
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Bane.
When this card comes into play, perform Necromancy (20): Evolve this follower.
Can't be evolved using evolution points. (Can be evolved using card effects.)
Evolved
7
7
Bane.
At the end of your turn, banish all enemy followers and enemy amulets.
Mobilized Factory
Trait -
Unevolved
6
6
Crystallize (5): During your turn, whenever an allied Artifact follower comes into play, give it Rush, recover 1 play point, and draw a card.
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Fanfare: Give +X/+X and Storm to another random allied follower. X equals the number of different allied Artifact cards destroyed this match.
Evolved
8
8
Bloodsoaked Archdemon
Trait -
Unevolved
11
11
When this card is added to your hand from your deck, subtract X from its cost. X equals twice the number of times you've played a Bloodsoaked Archdemon using its Accelerate effect.
----------
Accelerate (1): Draw a card. Put a Bloodsoaked Archdemon into your deck.
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Rush.
After Clashing with an enemy follower, if this follower is not destroyed, fully restore its defense and deal 5 damage to the enemy leader.
Evolved
13
13
(Same as the unevolved form.)
Disrestan, Ocean Harbinger
Trait -
Unevolved
13
13
At the end of your turn, if you have 10 play point orbs, subtract 10 from the cost of this card.
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Accelerate (1): Draw a card. If you have more evolution points than your opponent, summon a Megalorca. (You have 0 evolution points on turns you are unable to evolve.)
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Fanfare: Give -X/-X to all enemy followers. X equals your remaining play points. (Followers are destroyed when their defense drops below 1.)
Evolved
15
15
Evolve: Return another card in play to the player's hand.
Absolute Tolerance
Trait -
Unevolved
9
9
At the start of your opponent’s turn, subtract X from the cost of this card. X equals the total amount of damage dealt from attacks or effects by allied followers on your previous turn.
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Storm.
Fanfare: Destroy an enemy follower.
Evolved
11
11
(Same as the unevolved form, excluding Fanfare.)