Investigation
Trait -
Draw a card.
Enhance (6): Draw 3 cards instead.
Seraphic Blade
Trait -
Destroy an enemy follower or amulet that costs 2 play points or less.
Enhance (6): Destroy any enemy follower or amulet instead.
Seraphic Blade
Trait -
Destroy an enemy follower or amulet that costs 2 play points or less.
Enhance (6): Destroy any enemy follower or amulet instead.
Well of Destiny
Trait -
At the start of your turn, give +1/+1 to a random allied follower.
Genesis of Legend
Trait -
Countdown (3)
At the end of your turn, give a random allied follower +0/+1 and Bane.
Fairy Whisperer
Trait -
Unevolved
1
1
Fanfare: Put 2 Fairies into your hand.
Evolved
3
3
Elf Guard
Trait -
Unevolved
1
3
Fanfare: Gain +1/+1 and Ward if at least 2 other cards were played this turn.
Evolved
3
5
Elf Metallurgist
Trait -
Unevolved
2
1
Fanfare: Deal 2 damage to an enemy follower if at least 2 other cards were played this turn.
Evolved
4
3
Servant of the Spellgrove
Trait -
Unevolved
2
2
Follower Strike: The enemy follower can't attack next turn.
Evolved
4
4
(Same as the unevolved form.)
Paula, Icy Warmth
Trait -
Unevolved
2
2
If at least 2 other cards were played this turn, and you have at least 2 play points, Choose: Play this card as a Paula, Gentle Warmth or Paula, Passionate Warmth.
Evolved
4
4
Storied Falconer
Trait -
Unevolved
1
3
Fanfare: Put a Skystride Raptor into your hand.
Evolved
2
4
Evolve: Give Bane to all Skystride Raptors in your hand.
Devil Flower
Trait -
Unevolved
2
1
Fanfare: Destroy an enemy amulet if at least 2 other cards were played this turn.
Evolved
4
3