Bearminator
Trait Mach./Nat.
Unevolved
6
6
Rush.
Whenever an allied Machina or Natura follower attacks, recover 1 play point.
At the end of your turn, if you have at least 1 play point, deal 5 damage to a random enemy follower. Then, if you have at least 3, deal 3 damage to all enemies.
Evolved
8
8
(Same as the unevolved form.)
Athena, Divine Shield
Trait -
Unevolved
6
7
Ward.
Fanfare: Give all other allies the following effect - The next time this ally takes damage, reduce that damage to 0.
Evolved
8
9
(Same as the unevolved form, excluding Fanfare.)
Boom Devil
Trait -
Unevolved
5
5
Fanfare: Deal 5 damage to the enemy leader. If this is your tenth turn or later, deal 5 damage to all enemies instead.
Evolved
7
7
Natur Al'machinus
Trait Mach./Nat.
Unevolved
6
6
Fusion: Machina or Natura cards
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Fanfare: Deal X damage to an enemy follower. Put X random Machina or Natura cards from your deck into your hand. If this card is fused with a Machina and Natura card, subtract 3 from their costs. X equals the number of cards fused to this card.
Evolved
8
8
Damian, Drillarm Brawler
Trait Machina
Unevolved
4
5
Fanfare: If any other Machina cards were played this turn, gain Storm.
Strike: Deal X damage to all enemies. X equals the number of allied Machina followers in play.
Evolved
6
7
(Same as the unevolved form, excluding Fanfare.)
Deepwood Wolf
Trait -
Unevolved
3
3
Accelerate (1): Return an allied follower or amulet to your hand. Draw a card.
----------
Storm.
When you play a card using its Accelerate effect, evolve this follower.
Evolved
6
6
Storm.
Lionel, Woodland Shadow
Trait -
Unevolved
5
6
Accelerate (1): Deal 5 damage to an enemy follower.
(Can only Accelerate if an allied follower has evolved this turn.)
----------
Fanfare: Deal 5 damage to an enemy follower. Then, if the selected follower had 5 defense or less before damage was dealt, evolve this follower.
Evolved
7
8
Once on each of the opponent's turns, when the opponent plays a follower, deal 10 damage to it.
Regal Wildcat
Trait Commander
Unevolved
4
4
Storm.
Fanfare: If at least 10 allied followers have been destroyed this match, give +2/+2 and Storm to another allied follower.
Evolved
6
6
(Same as the unevolved form, excluding Fanfare.)
Patrick, Rhiceros Knight
Trait Ofcr./Nat.
Unevolved
6
8
Crystallize (1): Countdown (1)
Fanfare: Put a Naterran Great Tree into your hand.
Last Words: If it is your turn, randomly put 1 of the highest-cost Natura cards that cost X play points or less from your deck into your hand. X equals your remaining play points.
----------
Ward.
Fanfare: If there are no other allied followers in play, recover 6 play points.
Evolved
8
10
(Same as the unevolved form, excluding Fanfare.)
Apex Elemental
Trait Natura
Unevolved
3
3
Accelerate (1): Return an allied amulet to your hand and deal 2 damage to an enemy follower. If the returned card is a Naterran Great Tree, deal 3 damage instead.
(Can be played only when both a targetable allied card and enemy card are in play.)
----------
Ward.
Fanfare: If any allied amulets are in play, return 1 to your hand and deal 2 damage to all enemy followers. If the returned card is a Naterran Great Tree, deal 3 damage instead.
Evolved
5
5
(Same as the unevolved form, excluding Fanfare.)
Traditional Sorcerer
Trait -
Unevolved
2
2
Spellboost: Subtract 1 from the cost of this card.
----------
Fanfare: Summon a Paper Shikigami.
Whenever an allied Paper Shikigami or Demonic Shikigami comes into play, give it Ward.
Evolved
4
4
(Same as the unevolved form, excluding Fanfare.)
Golem Marshal
Trait -
Unevolved
3
5
Accelerate (1): Summon a Dutiful Steed.
----------
Fanfare: Summon an Arcane Personnel Carrier and Clay Golem.
At the end of your turn, summon an Arcane Personnel Carrier and Clay Golem.
Evolved
5
7
(Same as the unevolved form, excluding Fanfare.)