Yuzuki, Righteous Demon
Trait -
Unevolved
4
4
Accelerate (2): Destroy an enemy follower with 4 defense or less. Deal 1 damage to your leader.
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Fanfare: Destroy 2 enemy followers. If Vengeance is not active for you, give your leader the following effect - At the start of your next turn, lose 2 play points.
Evolved
6
6
Giant Cobra
Trait -
Unevolved
5
5
Accelerate (2): Summon 2 Serpents.
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Ward.
Fanfare: Deal 3 damage to an enemy follower. If Vengeance is active for you, restore 3 defense to your leader.
Evolved
7
7
(Same as the unevolved form, excluding Fanfare.)
Nerea, Beast Empress
Trait -
Unevolved
3
3
Fanfare: Summon a Flood Behemoth and give it Ward. If Avarice is active for you, evolve this follower.
Evolved
5
5
Strike: Give -2/-2 to all enemy followers. (Followers are destroyed when their defense drops below 1.)
Roulette Vampire
Trait -
Unevolved
5
7
Crystallize (3): Countdown (3)
Fanfare: Summon an Arcane Personnel Carrier.
Last Words: Summon a Roulette Vampire.
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Rush.
Last Words: Summon an Arcane Personnel Carrier.
Evolved
7
9
(Same as the unevolved form.)
Demonic Storm
Trait -
Deal 3 damage to all allies and enemies.
Priest of Excess
Trait -
Unevolved
5
5
Crystallize (2): Countdown (1)
Last Words: Banish a random enemy follower.
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Last Words: Banish a random enemy follower.
Evolved
7
7
(Same as the unevolved form.)
Wilbert, Grand Knight
Trait -
Unevolved
4
6
Accelerate (3): Summon 2 Holy Cavaliers.
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Ward.
Fanfare: Give your leader the following effect - Whenever an enemy follower attacks an allied follower with Ward, deal 2 damage to the enemy leader. (This effect is not stackable and lasts for the rest of the match.)
Last Words: Give your leader the following effect - At the start of your turn, summon 2 Holy Cavaliers, then remove this effect.
Evolved
6
8
(Same as the unevolved form, excluding Fanfare.)
Goddess of the West Wind
Trait -
Unevolved
3
3
Fanfare: Randomly put 2 different Havencraft followers with an original attack of 2 or less from your deck into play.
Evolved
5
5
Vice, Death Grip
Trait Machina
Unevolved
3
3
Fanfare: Put 2 Ironknuckle Nuns into your hand and change their costs to 0.
Whenever you play a Machina follower, deal 2 damage to it. Then, give it +2/+0 and Rush.
Evolved
5
5
(Same as the unevolved form, excluding Fanfare.)
Puresong Priest
Trait -
Unevolved
5
5
Accelerate (1): Restore 1 defense to your leader. If an allied follower with Ward is in play, draw a card.
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Fanfare: Restore 4 defense to all allies.
Evolved
7
7
Black Iron Soldier
Trait -
Unevolved
5
6
Fanfare: Put a random Artifact card from your deck into your hand.
Evolved
7
8
Cannon Hermit Crab
Trait Natura
Unevolved
6
6
At the end of your turn, if Resonance is active for you or if an allied Naterran Great Tree is in play, summon a Cannon Hermit Crab and change its attack and defense to X/Y. X and Y are equal to half this follower's attack and defense (rounded up).
Evolved
8
8
(Same as the unevolved form.)