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Card Name

Class

Clear

Format

Card Pack

Throwback
Rotation
14th~18th

Clear

Cost

Clear

Type

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Rarity

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Advanced Search▲

Attack

Defense

Trait

Ability
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Card Text
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Tonfa Dragonewt
Tonfa Dragonewt

Tonfa Dragonewt

Trait: Machina

Shipsbane Plesiosaurus
Shipsbane Plesiosaurus

Shipsbane Plesiosaurus

Trait: Natura

Jerva, Wyrm Transcendent
Jerva, Wyrm Transcendent

Jerva, Wyrm Transcendent

Trait: -

Eternal Whale
Eternal Whale

Eternal Whale

Trait: -

Ghostly Rider
Ghostly Rider

Ghostly Rider

Trait: -

Cloistered Sacristan
Cloistered Sacristan

Cloistered Sacristan

Trait: -

Nephthys, Goddess of Amenta
Nephthys, Goddess of Amenta

Nephthys, Goddess of Amenta

Trait: -

Gold Mine Necromancer
Gold Mine Necromancer

Gold Mine Necromancer

Trait: -

Isis
Isis

Isis

Trait: -

Imp Lancer
Imp Lancer

Imp Lancer

Trait: -

Nightprowl Vampire
Nightprowl Vampire

Nightprowl Vampire

Trait: Natura

Yuzuki, Righteous Demon
Yuzuki, Righteous Demon

Yuzuki, Righteous Demon

Trait: -

Tonfa Dragonewt

Trait Machina

Tonfa Dragonewt
Tonfa Dragonewt

Unevolved

4

4

Crystallize (1): Countdown (3)
At the end of your turn, put an Assembly Droid into your hand.
----------
Fanfare: Summon 3 Assembly Droids.

Evolved

6

6

Shipsbane Plesiosaurus

Trait Natura

Shipsbane Plesiosaurus
Shipsbane Plesiosaurus

Unevolved

5

5

Fanfare: Give your leader the following effect - Whenever you discard cards from your hand, deal 2 damage to a random enemy follower and then 1 damage to the enemy leader. (This effect is not stackable and lasts for the rest of the match.)
Fanfare: If you have 10 play point orbs, gain the ability to evolve for 0 evolution points.

Evolved

7

7

Evolve: Discard a card from your hand. Draw 2 cards. If a Natura card was discarded, restore 2 defense to your leader.

Jerva, Wyrm Transcendent

Trait -

Jerva, Wyrm Transcendent
Jerva, Wyrm Transcendent

Unevolved

5

5

Ward.
Fanfare: Give your leader the following effect - At the end of your turn, if there are no allied cards in play (excluding Jerva, Wyrm Transcendents), deal 5 damage to a random enemy follower. If no enemy followers are in play, deal 5 damage to the enemy leader instead. (This effect is not stackable and lasts for the rest of the match.)

Evolved

7

7

Ward.
Evolve: Deal 2 damage to all other followers.

Eternal Whale

Trait -

Eternal Whale
Eternal Whale

Unevolved

5

7

Ward.
When this follower comes into play, deal 2 damage to the enemy leader.
When this follower leaves play, put four 1-play-point Eternal Whales into your deck. (Transformation doesn't count as leaving play.)

Evolved

7

9

(Same as the unevolved form.)

Ghostly Rider

Trait -

Ghostly Rider
Ghostly Rider

Unevolved

5

5

Ward.
Last Words: Give Ward to a random allied follower.

Evolved

7

7

(Same as the unevolved form.)

Cloistered Sacristan

Trait -

Cloistered Sacristan
Cloistered Sacristan

Unevolved

5

5

Crystallize (2): Countdown (4)
Whenever you perform Burial Rite, subtract 1 from this amulet's Countdown.
Last Words: Summon a Cloistered Sacristan.
----------
Ward.

Evolved

7

7

Ward.
Evolve: Burial Rite - Restore 3 defense to your leader.

Nephthys, Goddess of Amenta

Trait -

Nephthys, Goddess of Amenta
Nephthys, Goddess of Amenta

Unevolved

5

5

Fanfare: Put 2 random followers of different costs (excluding Nephthys, Goddess of Amenta) from your deck into play and destroy them.
Enhance (10): Then, if allied followers that originally cost 1, 2, 3, 4, 5, 6, 7, 8, 9, and 10 play points have been destroyed, win the match.

Evolved

7

7

Gold Mine Necromancer

Trait -

Gold Mine Necromancer
Gold Mine Necromancer

Unevolved

4

5

Accelerate (1): Destroy an allied follower. Reanimate (3).
----------
At the end of your turn, deal 2 damage to all enemy followers. Reanimate (3).

Evolved

6

7

(Same as the unevolved form.)

Isis

Trait -

Isis
Isis

Unevolved

4

4

Accelerate (3): Reanimate (3). If you have more evolution points than your opponent, Reanimate (5) instead. (You have 0 evolution points on turns you are unable to evolve.)
----------
Ward.
Fanfare: Give -1/-4 to all other followers. (Followers are destroyed when their defense drops below 1.)

Evolved

6

6

Ward.
Evolve: Give +1/+4 to all other allied followers.

Imp Lancer

Trait -

Imp Lancer
Imp Lancer

Unevolved

3

6

Storm.

Evolved

5

8

(Same as the unevolved form.)

Nightprowl Vampire

Trait Natura

Nightprowl Vampire
Nightprowl Vampire

Unevolved

5

6

Crystallize (1): Countdown (1)
Last Words: If it is your turn, put a random Natura card from your deck into your hand. If it is your opponent's turn, draw a card.
----------
Fanfare: Deal 2 damage to an enemy follower. If an allied Naterran Great Tree is in play, deal 2 damage to all enemy followers instead.

Evolved

7

8

Yuzuki, Righteous Demon

Trait -

Yuzuki, Righteous Demon
Yuzuki, Righteous Demon

Unevolved

4

4

Accelerate (2): Destroy an enemy follower with 4 defense or less. Deal 1 damage to your leader.
----------
Fanfare: Destroy 2 enemy followers. If Vengeance is not active for you, give your leader the following effect - At the start of your next turn, lose 2 play points.

Evolved

6

6

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