Conflagration
Trait -
Deal 4 damage to all followers.
Tilting at Windmills
Trait -
Whenever you play a Neutral follower, give it Storm and destroy it at the end of your turn.
Canyon of the Dragons
Trait -
Countdown (3)
At the end of your turn, summon a Dragon.
Undead King
Trait -
Unevolved
4
4
Last Words: Summon 2 Zombies.
Evolved
6
6
(Same as the unevolved form.)
Demonlord Eachtar
Trait -
Unevolved
5
6
Fanfare: Necromancy (8) - Summon 2 Zombies.
Fanfare: Give all other allied followers +2/+0 and Rush until the end of the turn.
Evolved
7
8
Mad Hatter
Trait -
Unevolved
4
5
Fanfare: If another allied follower is in play, destroy that follower and summon a Tin Soldier.
Evolved
6
7
Dark Alice
Trait -
Unevolved
5
5
Last Words: Banish all allied Shadowcraft cards in play and summon a Dark Alice. At the start of your next turn, banish all Shadowcraft cards in your hand and your deck.
Evolved
7
7
(Same as the unevolved form.)
Mail of Obliteration
Trait -
Unevolved
0
7
Fanfare: Add X to this follower's attack. X equals the number of allied followers destroyed during this match.
Evolved
2
9
Anubis
Trait -
Unevolved
5
5
Fanfare: Burial Rite - Destroy a random enemy follower with the highest attack in play.
Evolved
7
7
Fickle Resurrector
Trait -
Unevolved
5
5
Fanfare: If you have at least 6 shadows, Necromancy (6) - Choose: Summon a Spellplate Cavalier or Bone Cavalier.
Evolved
5
5
Evolve: Evolve all allied Spellplate Cavaliers and Bone Cavaliers.
Hinterland Ghoul
Trait -
Unevolved
6
5
Fanfare: Put 10 Skeletons into your hand.
At the end of your turn, deal 6 damage to all enemies if you have at least 30 shadows.
Evolved
8
7
(Same as the unevolved form, excluding Fanfare.)
Arcus, Ghostly Manager
Trait -
Unevolved
6
6
Fanfare: Give your leader the following effect - Whenever you play a follower that originally costs 3 play points or less, destroy that follower and summon X Ghosts. X equals the original cost of that follower. (This effect is not stackable and lasts for the rest of the match.)
Evolved
8
8