Moriana, Shadow Devil
Trait -
Unevolved
4
4
Fanfare: If Vengeance is active for you, recover 2 evolution points.
Evolved
6
6
Nightprowl Vampire
Trait Natura
Unevolved
5
6
Crystallize (1): Countdown (1)
Last Words: If it is your turn, put a random Natura card from your deck into your hand. If it is your opponent's turn, draw a card.
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Fanfare: Deal 2 damage to an enemy follower. If an allied Naterran Great Tree is in play, deal 2 damage to all enemy followers instead.
Evolved
7
8
Demonic Storm
Trait -
Deal 3 damage to all allies and enemies.
Laina, Sister of Judgment
Trait -
Unevolved
4
5
Fanfare: Give +1/+2 to all of the other allied followers with the lowest attack in play.
Evolved
4
5
Evolve: Destroy all of the enemy followers with the highest attack in play.
Heretic Priest
Trait -
Unevolved
6
5
Fanfare: Choose - Put a Forbidden Teachings or Red-Hot Boots into your hand and change its cost to 0.
Evolved
8
7
Priest of Excess
Trait -
Unevolved
5
5
Crystallize (2): Countdown (1)
Last Words: Banish a random enemy follower.
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Last Words: Banish a random enemy follower.
Evolved
7
7
(Same as the unevolved form.)
Purging Light
Trait -
Banish a random enemy follower with 5, 4, 3, 2, and 1 defense respectively.
Black Iron Soldier
Trait -
Unevolved
5
6
Fanfare: Put a random Artifact card from your deck into your hand.
Evolved
7
8
New Order
Trait -
Unevolved
6
6
Fanfare: Banish all cards in your deck. Then put 10 Mystic Artifacts, 10 Radiant Artifacts, and 10 Prime Artifacts into your deck.
Evolved
8
8
Belphomet, Lord of Aiolon
Trait Machina
Unevolved
6
6
Fanfare: Banish all Machina cards from your deck. Put X Tisiphone, the Malignants, Y Alecto, the Dissonants, and Z Megaera, the Indignants into your deck. X, Y, and Z equal the number of Machina cards banished from your deck split randomly.
Evolved
8
8
Evolve: Put a random Machina card from your deck into your hand.
Mechanical Mammoth
Trait Machina
Unevolved
5
6
Fanfare: If Resonance is active for you, gain Rush.
Fanfare: Enhance (9) - Gain +3/+3.
Evolved
7
8
Cannon Hermit Crab
Trait Natura
Unevolved
6
6
At the end of your turn, if Resonance is active for you or if an allied Naterran Great Tree is in play, summon a Cannon Hermit Crab and change its attack and defense to X/Y. X and Y are equal to half this follower's attack and defense (rounded up).
Evolved
8
8
(Same as the unevolved form.)