SHADOWVERSE PORTAL
  • News
  • Card List
    • Forestcraft
    • Swordcraft
    • Runecraft
    • Dragoncraft
    • Shadowcraft
    • Bloodcraft
    • Havencraft
    • Portalcraft
    • Neutral
  • Deck Builder
    • Forestcraft
    • Swordcraft
    • Runecraft
    • Dragoncraft
    • Shadowcraft
    • Bloodcraft
    • Havencraft
    • Portalcraft
    • Enter Deck Code
  • Language

    • 日本語
    • English
    • 한국어
    • 繁體中文
    • Français
    • Italiano
    • Deutsch
    • Español
  • Sign In
  • HOME
  • Card List

Card Name

Class

Clear

Format

Card Pack

Throwback
Rotation
21st~25th

Clear

Cost

Clear

Type

Clear

Rarity

Clear
Advanced Search▲

Attack

Defense

Trait

Ability
Include Tokens
Card Text
Reset
firstprev5051525354nextlast
Holy Crystal Archpriest
Holy Crystal Archpriest

Holy Crystal Archpriest

Trait: -

Saint Flamingo
Saint Flamingo

Saint Flamingo

Trait: -

Unicorn Warrior
Unicorn Warrior

Unicorn Warrior

Trait: -

Boomerang Sister
Boomerang Sister

Boomerang Sister

Trait: -

Gold Ship
Gold Ship

Gold Ship

Trait: -

Guide of the Virtuous
Guide of the Virtuous

Guide of the Virtuous

Trait: -

Acolyte's Light
Acolyte's Light

Acolyte's Light

Trait: -

Dual Flames
Dual Flames

Dual Flames

Trait: -

Automachina Maiden
Automachina Maiden

Automachina Maiden

Trait: -

Monolith Creator
Monolith Creator

Monolith Creator

Trait: -

Hermit of Destruction
Hermit of Destruction

Hermit of Destruction

Trait: -

Magna Saber
Magna Saber

Magna Saber

Trait: Festive

Holy Crystal Archpriest

Trait -

Holy Crystal Archpriest
Holy Crystal Archpriest

Unevolved

3

3

Ward.
Fanfare: Put a random amulet that costs 5 play points or less from your deck into play. Activate its Fanfare effects (excluding Choose and targeted effects).

Evolved

5

5

(Same as the unevolved form, excluding Fanfare.)

Saint Flamingo

Trait -

Saint Flamingo
Saint Flamingo

Unevolved

1

5

Storm.
Clash: Deal 3 damage to the enemy follower.

Evolved

3

7

(Same as the unevolved form.)

Unicorn Warrior

Trait -

Unicorn Warrior
Unicorn Warrior

Unevolved

4

5

Fanfare: Put a Unicorn into your hand and change its cost to 1.
During your turn, whenever an effect restores defense to an ally, give +1/+1 and Rush to all allied followers (up to 10 times per turn).

Evolved

6

7

(Same as the unevolved form, excluding Fanfare.)

Boomerang Sister

Trait -

Boomerang Sister
Boomerang Sister

Unevolved

6

4

Fanfare: Banish the enemy follower that has been in play the longest, put a copy of it into your opponent's deck, and give this follower -X/-0. X equals the enemy follower's defense. Repeat until this follower has 0 attack or less (up to 5 times).

Evolved

6

4

Evolve: Change this follower's attack and defense to 6/4.

Gold Ship

Trait -

Gold Ship
Gold Ship

Unevolved

6

4

Fanfare: Banish the enemy follower that has been in play the longest, put a copy of it into your opponent's deck, and give this follower -X/-0. X equals the enemy follower's defense. Repeat until this follower has 0 attack or less (up to 5 times).

Evolved

6

4

Evolve: Change this follower's attack and defense to 6/4.

(This card will be treated as a Boomerang Sister.)

Guide of the Virtuous

Trait -

Guide of the Virtuous
Guide of the Virtuous

Unevolved

3

5

Accelerate (1): Increase your leader's maximum defense by 1. Restore 1 defense to your leader.
----------
Fanfare: Give your leader the following effect - At the end of your turn, restore 1 defense to your leader and draw a card. (This effect is not stackable and is removed after activating 3 times.)

Evolved

5

7

Acolyte's Light

Trait -

Acolyte's Light
Acolyte's Light

Banish an enemy follower.
Restore X defense to your leader. X equals that follower's defense.

Dual Flames

Trait -

Dual Flames
Dual Flames

Countdown (2)
Last Words: Summon 2 Holyflame Tigers.

Automachina Maiden

Trait -

Automachina Maiden
Automachina Maiden

Unevolved

4

5

Invocation: At the end of your turn, if Resonance has been activated for you at least 10 times this match, invoke this card.
----------
Ward.
Fanfare and Last Words: Draw a card.

Evolved

6

7

(Same as the unevolved form, excluding Fanfare.)

Monolith Creator

Trait -

Monolith Creator
Monolith Creator

Unevolved

3

3

Rush.
Fanfare: If at least 3 of your evolution points have been used this match, summon a Monolith Creator and give it Storm.
Strike: Give -2/-2 to all enemy followers, then remove this effect. (Followers are destroyed when their defense drops below 1.)

Evolved

5

5

(Same as the unevolved form, excluding Fanfare.)

Hermit of Destruction

Trait -

Hermit of Destruction
Hermit of Destruction

Unevolved

5

5

Fanfare: Destroy a random allied follower and random enemy follower.
Enhance (8): Destroy 2 instead.
Can't be destroyed by effects. (Can be destroyed by damage from effects.)

Evolved

7

7

(Same as the unevolved form, excluding Fanfare.)

Magna Saber

Trait Festive

Magna Saber
Magna Saber

Unevolved

6

6

Maneuver: Festive followers that originally cost 4 play points or less
When this follower becomes Maneuverable, deal 6 damage to all enemy followers and then 3 damage to the enemy leader.
When the follower Maneuvering this follower returns to play, transform it into a Magna Saber.

Evolved

8

8

(Same as the unevolved form.)

firstprev5051525354nextlast
SHADOWVERSE PORTAL
  • News
  • About Shadowverse Portal
  • Shadowverse
  • Terms of Service
  • Privacy Policy
  • Cookie Settings
  • Sign In
  • Contact

© Cygames, Inc.

You're about to delete this deck.

Your changes haven't been saved yet. Please sign in to save your changes.

Sign In

You're about to sign out.

Sign Out

This deck's name is blank. If you don't enter a name, it will be automatically named after the class you're using.

Unlink your account?

Unlink

If you have Shadowverse Portal data linked with this Facebook account, it will be over written. Are you sure you want to proceed?

If you have Shadowverse Portal data linked with this X account, it will be over written. Are you sure you want to proceed?

If you have Shadowverse Portal data linked with this Google account, it will be over written. Are you sure you want to proceed?

Link

All deck slots are full.
Delete an existing deck before you create a new one.

All deck slots are full.
Delete an existing deck before you create a new one.

All deck slots are full.
Delete an existing deck before you create a new one.

All deck slots are full.
Delete an existing deck before you create a new one.

Home Home Home Home

There are no empty slots to save this deck to.
Delete a saved deck, and then try to save this one again.

This deck contains cards that exceed the restricted card limit. Would you like to save the changes you've made anyway?