Giant Pastures
Trait -
Unevolved
5
6
Accelerate (1): Summon a Dutiful Steed.
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Fanfare: Summon an Arcane Personnel Carrier and Bullet Bike. Deal X damage to all enemies. X equals the number of allied amulets in play.
Evolved
7
8
Xeno Sagittarius
Trait -
Unevolved
6
4
Crystallize (1): Countdown (1)
Whenever this card is returned to your hand, draw a card.
Last Words: Draw a card.
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Fanfare: Change the defense of all enemy followers to 1.
Strike: Deal 1 damage to all enemy followers.
When this follower is returned to your hand, deal 1 damage to all enemy followers.
Evolved
8
6
(Same as the unevolved form, excluding Fanfare.)
Tower Root Giant
Trait -
Unevolved
3
6
Ward.
Fanfare: Destroy an enemy follower.
Evolved
5
8
(Same as the unevolved form, excluding Fanfare.)
Wildwood Warrior
Trait -
Unevolved
4
4
Fanfare: Summon a Swiftgait Okami. If at least 4 other cards were played this turn, evolve the Swiftgait Okami and this follower, then recover 5 play points.
Evolved
6
6
Gigantic Blossom
Trait -
Unevolved
4
7
Accelerate (1): Put 2 Fairies into your hand. If at least 2 other cards were played this turn, give them +1/+0.
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At the end of your turn, give 2 random enemy followers the following effect: At the end of your turn, deal 1 damage to your leader and 3 damage to this follower. Those followers can't attack until the end of your opponent's turn.
Evolved
6
9
(Same as the unevolved form.)
Setus, Sunlit Hero
Trait -
Unevolved
3
6
Accelerate (1): Put a Righteous Evocation into your hand.
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Ward.
Fanfare: If at least 2 other cards were played this turn, gain the ability to evolve for 0 evolution points.
Evolved
5
8
Ward.
Evolve: Restore 2 defense to your leader. Recover 2 play points.
Last Words: Summon a Setus, Sunlit Hero.
Nature Consumed
Trait -
Destroy an enemy follower.
Restore X defense to your leader and draw X cards. X equals half the destroyed follower's defense (rounded up).
Sage Commander
Trait Commander
Unevolved
4
6
Fanfare: Give +1/+1 to all other allied followers.
Evolved
6
8
Diamond Paladin
Trait Commander
Unevolved
4
5
Rush.
Fanfare: Enhance (8) - Gain the ability to evolve for 0 evolution points.
Whenever this follower attacks and destroys an enemy follower, if this follower is not destroyed, recover 2 play points and gain the ability to attack 2 times this turn.
Evolved
6
7
Rush.
Evolve: Give -4/-0 to an enemy follower.
Whenever this follower attacks and destroys an enemy follower, if this follower is not destroyed, recover 2 play points and gain the ability to attack 2 times this turn.
Mistolina & Bayleon
Trait Cmdr./Nat.
Unevolved
4
6
Storm.
Ward.
Fanfare: Deal 5 damage to a random enemy follower. If any amulets are in your hand, discard 1 and gain +2/+1. If the discarded amulet was a Naterran Great Tree, recover 3 play points.
Evolved
6
8
(Same as the unevolved form, excluding Fanfare.)
Adamantine Golem
Trait -
Unevolved
5
6
During your turn, when this card is added to your hand from your deck, if there are 2 allied Earth Sigil amulets or less in play, reveal it and summon an Earth Essence.
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Fanfare: Randomly activate 1 of the following effects. Earth Rite (X): Do this X more times. X equals the total allied Stack count in play.
-Summon a Guardian Golem.
-Put a Witch Snap into your hand and change its cost to 0.
-Deal 2 damage to the enemy leader. Restore 2 defense to your leader.
Evolved
7
8
Xeno Ifrit
Trait -
Unevolved
5
4
Crystallize (3): Countdown (5)
Once on each of your turns, when you play a follower, give it +1/+0.
At the start of your turn, if you have more evolution points than your opponent, subtract 1 from this amulet's Countdown. (You have 0 evolution points on turns you are unable to evolve.)
Last Words: Summon a Xeno Ifrit.
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When this follower comes into play, deal 3 damage to all enemies.
Evolved
7
6