Kuon, Wuxing Master
Trait -
Unevolved
4
4
Fanfare: If this card has been Spellboosted at least 5 times, recover 2 play points and summon a Demonic Shikigami and Paper Shikigami.
If this card has been Spellboosted at least 10 times, recover 4 play points instead and summon a Celestial Shikigami instead of a Paper Shikigami.
If this card has been Spellboosted at least 15 times, summon a Noble Shikigami instead of a Demonic Shikigami.
Evolved
6
6
Evolve: Give Rush to all allied Paper Shikigami, Demonic Shikigami, Celestial Shikigami, and Noble Shikigami.
Chakram Wizard
Trait -
Unevolved
1
3
Spellboost: Subtract 1 from the cost of this card.
----------
Fanfare: Deal 3 damage to an enemy follower. Spellboost the cards in your hand.
Evolved
3
5
Evolve: Deal 3 damage to an enemy follower. Spellboost the cards in your hand.
Tempestuous Alchemist
Trait -
Unevolved
4
4
Fanfare: Deal 4 damage to an enemy follower and then 2 damage to the enemy leader.
Whenever an enemy follower is destroyed, add 1 to an allied Stack in play.
Evolved
6
6
Evolve: Deal 4 damage to an enemy follower and then 2 damage to the enemy leader.
Whenever an enemy follower is destroyed, add 1 to an allied Stack in play.
Elegant Witch
Trait -
Unevolved
2
3
Fanfare: Summon an Eldritch Chimera.
Enhance (7): Then, summon an Eldritch Demon.
Evolved
4
5
Anne & Grea, Royal Duo
Trait Mysteria
Unevolved
5
5
Fanfare: Put a Majestic Sorcery into your hand.
Enhance (7): Then, put an Anne's Summoning and Grea's Inferno into your hand. Subtract 5 from the costs of the cards added to your hand.
Evolved
7
7
Evolve: Deal 3 damage to all enemy followers. Restore 3 defense to your leader.
Blazing Bomb
Trait -
Spellboost: Subtract 1 from the cost of this card.
----------
Deal 6 damage to an enemy follower.
Sorcerer's Standoff
Trait -
Deal 3 damage to all enemy followers and restore 2 defense to your leader.
If you have 20 cards or less in your deck, instead deal 6 damage, restore 4 defense, and draw 2 cards.
Disaster Dragon
Trait -
Unevolved
4
5
Strike: Gain +2/+0 until the end of the turn.
Evolved
6
7
(Same as the unevolved form.)
Frostsage Dragon
Trait -
Unevolved
5
5
Fanfare: Randomly activate 2 of the following effects. If Overflow is active for you, randomly activate 3 instead.
-Gain +1/+1 and Ward.
-Restore 3 defense to your leader.
-Deal 5 damage to a random enemy follower.
-Draw a card.
Evolved
7
7
Galmieux, Ardent Disdain
Trait -
Unevolved
5
5
Fanfare: Put a Disdainful Rending into your hand. Then, if you have 10 play point orbs, put a Fangs of Ardent Destruction into your hand.
Evolved
5
5
Evolve: Give your leader the following effect - Once on each of your turns, when an allied follower takes damage, if it's not destroyed, put a Fangs of Ardent Destruction into your hand. (This effect is not stackable and lasts for the rest of the match.)
Galmieux, Ardent Disdain
Trait -
Unevolved
5
5
Fanfare: Put a Disdainful Rending into your hand. Then, if you have 10 play point orbs, put a Fangs of Ardent Destruction into your hand.
Evolved
5
5
Evolve: Give your leader the following effect - Once on each of your turns, when an allied follower takes damage, if it's not destroyed, put a Fangs of Ardent Destruction into your hand. (This effect is not stackable and lasts for the rest of the match.)
Noir & Blanc, Brothers
Trait -
Unevolved
4
4
If this card is discarded from your hand, summon a 1/1 Noir & Blanc, Brothers.
----------
Storm.
Can't be evolved using evolution points. (Can be evolved using card effects.)
At the end of your turn, if you have 10 play point orbs, evolve this follower.
Evolved
6
6
Ward.
Reduce damage from effects to 0.
Can't be destroyed by effects.