Demonic Storm
Trait -
Deal 3 damage to all allies and enemies.
Stolen Life
Trait -
Deal 3 damage to an enemy follower. Then give +3/+3 to a random allied follower.
Reach of the Archdemon
Trait -
Deal 3 damage to all followers.
If Vengeance is active for you, recover 3 play points.
Calydonian Boar
Trait -
Unevolved
4
4
Rush.
Fanfare: Subtract 1 from the Countdown of all allied amulets.
Evolved
6
6
(Same as the unevolved form, excluding Fanfare.)
Judge of Retribution
Trait -
Unevolved
3
5
Fanfare: Banish an enemy follower with 3 defense or less. Then draw a card.
Evolved
5
7
Dark Jeanne
Trait -
Unevolved
5
5
Fanfare: Deal 2 damage to all other followers. Then give +2/+0 to all other followers.
Evolved
7
7
Monk of Purification
Trait -
Unevolved
4
6
Fanfare: Put 2 Monastic Holy Waters into your hand.
Evolved
6
8
Eagle Man
Trait -
Unevolved
4
5
Whenever an allied Neutral follower comes into play, subtract 1 from the cost of this card.
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Ward.
Evolved
6
7
(Same as the unevolved form.)
Hati
Trait -
Unevolved
3
7
Fanfare: Gain Rush and Bane if an evolved enemy follower is in play.
Evolved
5
9
Odette, White Swan
Trait -
Unevolved
4
5
Fanfare: Summon an enemy Odile, Black Swan. Then evolve this follower.
Evolved
5
6
At the end of your turn, restore 2 defense to all allies.
Star Priestess
Trait -
Unevolved
2
3
Fanfare: Destroy an allied follower or Countdown amulet, and then summon a copy of that follower or amulet.
Evolved
4
5
Aether of the White Wing
Trait -
Unevolved
1
3
Fanfare: Randomly put 1 of the highest-cost Havencraft followers (excluding Aether of the White Wing) that cost less than your total number of play point orbs from your deck into play. Then give all other allied followers +0/+1.
Evolved
3
5