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Card Name

Class

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Format

Card Pack

Throwback
Rotation
15th~19th

Clear

Cost

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Type

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Rarity

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Attack

Defense

Trait

Ability
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Lucille, Keeper of Relics
Lucille, Keeper of Relics

Lucille, Keeper of Relics

Trait: -

Mountainous Marionette
Mountainous Marionette

Mountainous Marionette

Trait: -

Pop Goes the Poppet
Pop Goes the Poppet

Pop Goes the Poppet

Trait: -

Mithra, Daybreak Deity
Mithra, Daybreak Deity

Mithra, Daybreak Deity

Trait: -

XXI. Zelgenea, The World
XXI. Zelgenea, The World

XXI. Zelgenea, The World

Trait: -

We've Got a Case!
We've Got a Case!

We've Got a Case!

Trait: -

Mythcleaver
Mythcleaver

Mythcleaver

Trait: -

Titanic Showdown
Titanic Showdown

Titanic Showdown

Trait: -

Elf Tracker
Elf Tracker

Elf Tracker

Trait: -

Magna Botanist
Magna Botanist

Magna Botanist

Trait: -

Forest Hatcheteer
Forest Hatcheteer

Forest Hatcheteer

Trait: -

Terrorformer
Terrorformer

Terrorformer

Trait: -

Lucille, Keeper of Relics

Trait -

Lucille, Keeper of Relics
Lucille, Keeper of Relics

Unevolved

4

4

Fanfare: Put a Spinaria & Lucille, Keepers into your deck.
When an allied Artifact card comes into play, gain the ability to evolve for 0 evolution points.

Evolved

4

4

Evolve: Summon a Radiant Artifact.

Mountainous Marionette

Trait -

Mountainous Marionette
Mountainous Marionette

Unevolved

5

5

Accelerate (1): Evolve an unevolved allied Puppet. Draw a card.
----------
Fanfare: Summon 3 Puppets.
Last Words: Put 2 Puppets into your hand.

Evolved

7

7

(Same as the unevolved form, excluding Fanfare.)

Pop Goes the Poppet

Trait -

Pop Goes the Poppet
Pop Goes the Poppet

Destroy an enemy follower. Then deal X damage to a random enemy follower. X equals the destroyed follower's attack.

Mithra, Daybreak Deity

Trait -

Mithra, Daybreak Deity
Mithra, Daybreak Deity

Unevolved

5

4

Fanfare: Draw 3 cards. Discard 2 random cards from your hand.

Evolved

7

6

Evolve: Return an enemy follower or amulet to your opponent's hand.

XXI. Zelgenea, The World

Trait -

XXI. Zelgenea, The World
XXI. Zelgenea, The World

Unevolved

5

5

Invocation: At the start of your tenth turn, invoke this card. Then, evolve it.
----------
Fanfare: Restore 5 defense to your leader. If your leader had 14 defense or less before defense was restored, draw 2 cards and randomly destroy 1 of the enemy followers with the highest attack in play.
Can't be evolved using evolution points. (Can be evolved using card effects.)

Evolved

7

7

Strike: Give your leader the following effect - At the end of your turn, deal 4 damage to all allies and enemies. (This effect is not stackable and lasts for the rest of the match.)

We've Got a Case!

Trait -

We've Got a Case!
We've Got a Case!

Draw 3 cards. Then deal X damage to an enemy follower. X equals the number of cards in your hand.

Mythcleaver

Trait -

Mythcleaver
Mythcleaver

Countdown (3)
Fanfare: Banish an enemy amulet.
At the end of your turn, banish a random enemy follower.

Titanic Showdown

Trait -

Titanic Showdown
Titanic Showdown

Countdown (2)
Fanfare: Put a random follower that originally costs at least 9 play points from your deck into your hand. If any other allied Titanic Showdowns are in play, recover 4 play points and banish this amulet.
Last Words: At the start of your next turn, put 5 random followers that originally cost at least 9 play points from your hand into play.

Elf Tracker

Trait -

Elf Tracker
Elf Tracker

Unevolved

4

5

Fanfare: Deal 1 damage to a random enemy follower. Do this 2 times.

Evolved

6

7

Magna Botanist

Trait -

Magna Botanist
Magna Botanist

Unevolved

5

5

Fanfare: Give +1/+1 to all allied followers if at least 2 other cards were played this turn.

Evolved

7

7

Forest Hatcheteer

Trait -

Forest Hatcheteer
Forest Hatcheteer

Unevolved

4

4

Fanfare: Deal 3 damage to a random enemy follower and then 3 damage to the enemy leader.

Evolved

6

6

Terrorformer

Trait -

Terrorformer
Terrorformer

Unevolved

4

4

Fusion: Forestcraft followers that originally cost 2 play points or more
Whenever 2 or more cards are fused to this card at once, gain +2/+0 and draw a card.
----------
Fanfare: If this card is fused with at least 2 cards, gain Storm. Then, if fused with at least 4 cards, destroy an enemy follower without Ward.

Evolved

6

6

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