Lightning Shooter
Trait -
Unevolved
3
3
Fanfare: Deal 1 damage to an enemy follower.
Spellboost: Deal 1 more.
Evolved
5
5
Cat Summoner
Trait -
Unevolved
4
4
Fanfare: Put 2 Electrokitties into your hand.
Evolved
6
6
Ghios, Sparkling Prism
Trait -
Unevolved
5
5
At the end of your turn, if this card is in your hand and there are 3 or less Ghios, Sparkling Prisms in your hand, activate the following effects.
-If this card has been Spellboosted at least 5 times, reveal it, summon an Owlcat, and remove this effect.
-If this card has been Spellboosted at least 10 times, reveal it, summon a Mist Dragon, and remove this effect.
-If this card has been Spellboosted at least 15 times, reveal it, summon an Incandescent Dragon, and remove this effect.
-If this card has been Spellboosted at least 20 times, reveal it, summon a Ghios, Sparkling Prism, evolve it, and then banish this card.
Evolved
7
7
Ward.
Can't be destroyed by effects. (Can be destroyed by damage from effects.)
Monstrous Grimoire
Trait -
Unevolved
4
4
Fanfare: If any spells are in your hand, deal 2 damage to all enemies.
Evolved
6
6
Hermit of Truth
Trait -
Unevolved
1
1
Fanfare: Draw 2 cards. Recover 3 play points.
Evolved
3
3
Iceshard Beast
Trait -
Unevolved
3
3
Accelerate (1): Earth Rite - Summon a Guardian Golem.
----------
Fanfare: Earth Rite - Summon 2 Guardian Golems. Give them Rush.
Evolved
5
5
Kuon, Wuxing Master
Trait -
Unevolved
4
4
Fanfare: If this card has been Spellboosted at least 5 times, recover 2 play points and summon a Demonic Shikigami and Paper Shikigami.
If this card has been Spellboosted at least 10 times, recover 4 play points instead and summon a Celestial Shikigami instead of a Paper Shikigami.
If this card has been Spellboosted at least 15 times, summon a Noble Shikigami instead of a Demonic Shikigami.
Evolved
6
6
Evolve: Give Rush to all allied Paper Shikigami, Demonic Shikigami, Celestial Shikigami, and Noble Shikigami.
Chakram Wizard
Trait -
Unevolved
1
3
Spellboost: Subtract 1 from the cost of this card.
----------
Fanfare: Deal 3 damage to an enemy follower. Spellboost the cards in your hand.
Evolved
3
5
Evolve: Deal 3 damage to an enemy follower. Spellboost the cards in your hand.
Tempestuous Alchemist
Trait -
Unevolved
4
4
Fanfare: Deal 4 damage to an enemy follower and then 2 damage to the enemy leader.
Whenever an enemy follower is destroyed, add 1 to an allied Stack in play.
Evolved
6
6
Evolve: Deal 4 damage to an enemy follower and then 2 damage to the enemy leader.
Whenever an enemy follower is destroyed, add 1 to an allied Stack in play.
Whims of Chaos
Trait -
Give both leaders the following effect: At the start of your turn, change the cost of all cards in your hand to X. X equals a random number between 1 and 10 for each card. (This effect is not stackable and lasts for the rest of the match.)
Disaster Dragon
Trait -
Unevolved
4
5
Strike: Gain +2/+0 until the end of the turn.
Evolved
6
7
(Same as the unevolved form.)
Roy, Dragonreaver
Trait -
Unevolved
5
5
Fanfare: Gain an empty play point orb.
Enhance (8): If any other allied cards are in play, destroy 1, gain Storm, and deal 3 damage to all enemies.
Evolved
7
7