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Card Name

Class

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Format

Card Pack

Throwback
Rotation
10th~14th

Clear

Cost

Clear

Type

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Rarity

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Attack

Defense

Trait

Ability
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Card Text
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Diabolus Agito
Diabolus Agito

Diabolus Agito

Trait: -

Metal-Blade Demon
Metal-Blade Demon

Metal-Blade Demon

Trait: Machina

Medusa, Evil-Eyed Serpent
Medusa, Evil-Eyed Serpent

Medusa, Evil-Eyed Serpent

Trait: -

Sharanzaya, Masked Mayhem
Sharanzaya, Masked Mayhem

Sharanzaya, Masked Mayhem

Trait: -

Balto, Malice Deflector
Balto, Malice Deflector

Balto, Malice Deflector

Trait: -

Greater Priestess
Greater Priestess

Greater Priestess

Trait: -

Assault Priest
Assault Priest

Assault Priest

Trait: -

Featherfolk Gardener
Featherfolk Gardener

Featherfolk Gardener

Trait: -

The Untrue God
The Untrue God

The Untrue God

Trait: -

Steelwing
Steelwing

Steelwing

Trait: Machina

Greatsword Sister
Greatsword Sister

Greatsword Sister

Trait: -

Master Adjudicator
Master Adjudicator

Master Adjudicator

Trait: -

Diabolus Agito

Trait -

Diabolus Agito
Diabolus Agito

Unevolved

4

2

Rush.
Fanfare: Gain +0/+X. X equals the number of times that your leader has been damaged during your turn this match.
Can't be destroyed by effects. (Can be destroyed by damage from effects.)

Evolved

6

4

(Same as the unevolved form, excluding Fanfare.)

Metal-Blade Demon

Trait Machina

Metal-Blade Demon
Metal-Blade Demon

Unevolved

4

3

Fanfare: Draw X cards. X equals the number of allied Machina followers in play.

Evolved

6

5

Evolve: If you have at least 2 Machina cards in your hand, deal 2 damage to an enemy follower.

Medusa, Evil-Eyed Serpent

Trait -

Medusa, Evil-Eyed Serpent
Medusa, Evil-Eyed Serpent

Unevolved

2

4

Fanfare: Summon 3 Serpents.
At the end of your turn, give Bane to a random allied Serpent.
At the end of your turn, give Ward to a random allied Serpent.

Evolved

4

6

Evolve: Put a Medusiana into your hand.
At the end of your turn, give Bane to a random allied Serpent.
At the end of your turn, give Ward to a random allied Serpent.

Sharanzaya, Masked Mayhem

Trait -

Sharanzaya, Masked Mayhem
Sharanzaya, Masked Mayhem

Unevolved

4

5

Bane.
Fanfare: If Avarice is active for you, gain Storm.

Evolved

6

7

(Same as the unevolved form, excluding Fanfare.)

Balto, Malice Deflector

Trait -

Balto, Malice Deflector
Balto, Malice Deflector

Unevolved

5

3

Accelerate (1): Deal X damage to an enemy follower. X equals the number of times that your leader was damaged during your turn in this match.
----------
Fanfare: Deal 1 damage to your leader and 5 damage to an enemy follower.

Evolved

7

5

Greater Priestess

Trait -

Greater Priestess
Greater Priestess

Unevolved

3

4

Fanfare: Subtract 1 from the Countdown of all allied amulets.

Evolved

5

6

Assault Priest

Trait -

Assault Priest
Assault Priest

Unevolved

4

4

Ward.
Fanfare: Draw a card.

Evolved

6

6

(Doesn't have Ward.)
Evolve: Destroy an enemy follower that attacked last turn.

Featherfolk Gardener

Trait -

Featherfolk Gardener
Featherfolk Gardener

Unevolved

3

5

Fanfare: Subtract 1 from the Countdown of an allied amulet.
During your turn, if an allied amulet is destroyed, evolve this follower.

Evolved

5

7

The Untrue God

Trait -

The Untrue God
The Untrue God

Unevolved

3

3

Fanfare: Put a random Havencraft amulet that costs X play points from your deck into play. Activate its Fanfare effects (excluding Choose and targeted effects). Then put a random Havencraft amulet that costs Y play points from your deck into play. Activate its Fanfare effects (excluding Choose and targeted effects). X and Y equal 4 split randomly.

Evolved

5

5

Steelwing

Trait Machina

Steelwing
Steelwing

Unevolved

4

5

Rush.
Strike: Summon an Assembly Droid.

Evolved

6

7

(Same as the unevolved form.)

Greatsword Sister

Trait -

Greatsword Sister
Greatsword Sister

Unevolved

3

5

Fanfare: Put a random amulet from your deck into your hand.

Evolved

5

7

Bane.

Master Adjudicator

Trait -

Master Adjudicator
Master Adjudicator

Unevolved

5

4

Crystallize (2): Countdown (3)
Last Words: Summon a Master Adjudicator.
----------
Rush.
Strike: If you have more evolution points than your opponent, reduce damage to this follower to 0 until the end of the turn. (You have 0 evolution points on turns you are unable to evolve.)

Evolved

7

6

(Same as the unevolved form.)

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