Nacht
Trait -
Unevolved
4
4
Last Words: Give both leaders the following effect - At the end of your turn, deal 1 damage to your leader. (This effect lasts for the rest of the match.)
Evolved
6
6
(Same as the unevolved form.)
Delirious Demon
Trait -
Unevolved
4
5
Strike: Deal 1 damage to all enemy followers and your leader.
Fanfare: Enhance (7) - Gain +0/+1 and an additional Strike: Deal 1 damage to all enemy followers and your leader.
Evolved
6
7
(Same as the unevolved form, excluding Fanfare.)
Oldblood King
Trait -
Unevolved
1
4
Ambush.
Whenever an allied Forest Bat comes into play, give it +1/+0 and Storm until the end of the turn.
Evolved
3
6
(Same as the unevolved form.)
Evil Eye Demon
Trait -
Unevolved
5
4
Accelerate (2): Deal 1 damage to your leader.
Deal 3 damage to an enemy follower.
Evolved
5
4
Evolve: Deal X damage to all enemy followers. X equals the number of times that your leader was damaged during your turn in this match.
Thunder Behemoth
Trait -
Unevolved
6
6
Fanfare: Deal 3 damage to an enemy. Give your leader the following effect: At the start of your next turn, lose 3 play points.
Evolved
8
8
Apostle of Lust
Trait -
Unevolved
5
4
Fanfare: Deal 2 damage to your leader and draw 2 cards. Deal 1 damage to the enemy leader, and your opponent draws 1 card.
Evolved
7
6
Milnard, Dark Fiend
Trait -
Unevolved
4
5
Fanfare: If Vengeance is active for you, gain Storm.
Fanfare: If you have 2 other cards or less in your hand, gain Drain. If you have 0 cards in your hand, gain +3/+1.
Evolved
6
7
Salome
Trait -
Unevolved
2
5
Fanfare: Deal X damage to an enemy follower. Restore X defense to your leader. X equals this follower's attack.
Evolved
4
7
Diabolus Agito
Trait -
Unevolved
4
2
Rush.
Fanfare: Gain +0/+X. X equals the number of times that your leader has been damaged during your turn this match.
Can't be destroyed by effects. (Can be destroyed by damage from effects.)
Evolved
6
4
(Same as the unevolved form, excluding Fanfare.)
Greater Priestess
Trait -
Unevolved
3
4
Fanfare: Subtract 1 from the Countdown of all allied amulets.
Evolved
5
6
Lycaon
Trait -
Unevolved
5
4
Fanfare: Deal 2 damage to an enemy if there are at least 2 amulets in your hand.
Evolved
7
6
Ceryneian Hind
Trait -
Unevolved
3
5
If at least 2 allied amulets are in play, and you have at least 5 play points, Choose: Play this card as a Ceryneian Lighthind or Ceryneian Darkhind.
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Strike: Put a random amulet from your deck into your hand.
Evolved
5
7
(Same as the unevolved form.)