Whims of Chaos
Trait -
Give both leaders the following effect: At the start of your turn, change the cost of all cards in your hand to X. X equals a random number between 1 and 10 for each card. (This effect is not stackable and lasts for the rest of the match.)
Disaster Dragon
Trait -
Unevolved
4
5
Strike: Gain +2/+0 until the end of the turn.
Evolved
6
7
(Same as the unevolved form.)
Petalspine Stegosaurus
Trait Natura
Unevolved
5
5
Rush.
Fanfare: Discard a card from your hand. If it was a Natura card, gain Ward.
Last Words: Draw a card.
Evolved
7
7
(Same as the unevolved form, excluding Fanfare.)
Tempest Dragon
Trait -
Unevolved
5
5
At the end of your turn, put a random Dragoncraft follower that originally costs 2, 4, 6, 8, or 10 play points from your deck into your hand.
Evolved
7
7
Evolve: Give +2/+2 to all Dragoncraft followers in your deck that originally cost 2, 4, 6, 8, or 10 play points.
At the end of your turn, put a random Dragoncraft follower that originally costs 2, 4, 6, 8, or 10 play points from your deck into your hand.
Roy, Dragonreaver
Trait -
Unevolved
5
5
Fanfare: Gain an empty play point orb.
Enhance (8): If any other allied cards are in play, destroy 1, gain Storm, and deal 3 damage to all enemies.
Evolved
7
7
Gravewaker
Trait -
Unevolved
3
3
Last Words: Summon a Zombie.
Evolved
5
5
(Same as the unevolved form.)
Whole-Spirited Necromancer
Trait -
Unevolved
3
4
Fanfare: Burial Rite - Reanimate (5).
Evolved
5
6
Nightmare Devourer
Trait Natura
Unevolved
4
3
Rush.
Fanfare: Necromancy (3) - Summon a Nightmare Devourer. Repeat for remaining shadows or until your area is full.
Last Words: Randomly activate 1 of the following effects.
-Restore 2 defense to your leader.
-Gain 2 shadows.
Evolved
6
5
(Same as the unevolved form, excluding Fanfare.)
Soul Box
Trait -
Unevolved
5
4
Fanfare: If there are any allied amulets in play, evolve this follower.
Evolved
7
6
VI. Milteo, The Lovers
Trait -
Unevolved
4
4
Fanfare: Burial Rite (2) - Reanimate (X) and Reanimate (Y). X and Y equal 6 split randomly.
(To perform Burial Rite (2), there must be at least 2 open spaces in your area after this follower comes into play.)
Enhance (9): Do not perform Burial Rite. Evolve this follower instead.
Can't be evolved using evolution points. (Can be evolved using card effects.)
Last Words: Draw 2 cards.
Evolved
6
6
At the end of your turn, destroy 6 other random followers. Then, if the enemy leader has 7 defense or more, deal damage to them until their defense drops to 6.
VI. Milteo, The Lovers
Trait -
Unevolved
4
4
Fanfare: Burial Rite (2) - Reanimate (X) and Reanimate (Y). X and Y equal 6 split randomly.
(To perform Burial Rite (2), there must be at least 2 open spaces in your area after this follower comes into play.)
Enhance (9): Do not perform Burial Rite. Evolve this follower instead.
Can't be evolved using evolution points. (Can be evolved using card effects.)
Last Words: Draw 2 cards.
Evolved
6
6
At the end of your turn, destroy 6 other random followers. Then, if the enemy leader has 7 defense or more, deal damage to them until their defense drops to 6.
Friends Forever
Trait -
Choose: Use play points equal to this card's cost and play this card as a Luna's Game or Aenea's Friendship.
Necromancy (4): Instead Reanimate (4), Reanimate (2), Reanimate (1), restore 4 defense to your leader, and put a Fleeting Joy into your hand.