Benevolent Elf
Trait -
Unevolved
2
4
At the end of your turn, banish all enemy followers with 2 defense or less. If your leader has at least 20 defense, banish all enemy followers with 6 defense or less instead.
Evolved
4
6
Evolve: Increase your leader's maximum defense by 2 and restore 4 defense to your leader.
At the end of your turn, banish all enemy followers with 2 defense or less. If your leader has at least 20 defense, banish all enemy followers with 6 defense or less instead.
Verdant Giant
Trait -
Unevolved
3
5
Ward.
Fanfare: If you've played at least 2 other cards this turn, evolve this follower.
Last Words: Draw a card.
Evolved
5
7
(Same as the unevolved form, excluding Fanfare.)
Abby, Raging Axe
Trait -
Unevolved
3
4
Fanfare: Deal 3 damage to an enemy follower. Add 3 to the number of cards played this turn.
Evolved
5
6
Evolve: Deal 3 damage to an enemy follower. Restore 3 defense to your leader.
Scavenger Scarab
Trait -
Unevolved
3
3
Ward.
Fanfare: Deal 3 damage to an enemy follower.
Evolved
5
5
Ward.
Evolve: Summon a Fabled Treasure.
White General
Trait Commander
Unevolved
3
3
Fanfare: Give +2/+0 to an allied Officer follower.
Evolved
5
5
Floral Fencer
Trait Officer
Unevolved
3
4
Evolved
4
5
Evolve: Summon a Knight and a Steelclad Knight.
Mach Knight
Trait Ofcr./Hero.
Unevolved
3
3
Storm.
Strike: If any damaged allied followers are in play, recover 2 play points.
Evolved
5
5
(Same as the unevolved form.)
Valiant Fencer
Trait Cmdr./Hero.
Unevolved
3
5
Fanfare: Enhance (7) - Draw cards until there are 7 cards in your hand. Change the costs of all Heroic followers in your hand to 0 until the end of the turn.
Can't take more than 3 damage at a time.
Evolved
5
7
Evolve: Give your leader the following effect - Whenever an allied Heroic follower comes into play, give it +0/+3 and Rush. (This effect is not stackable and lasts for the rest of the match.)
Can't take more than 3 damage at a time.
Barbaros, Briny Convict
Trait Cmdr./Cdmn.
Unevolved
5
3
Fusion: Loot cards
When a card is fused to this card, gain the ability to evolve for 0 evolution points.
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Fanfare: Put a Dread Pirate's Flag into your hand. If you've fused or played at least 7 Loot cards this match, recover 3 play points.
Fanfare: Enhance (7) - Gain Storm.
Evolved
7
5
Evolve: Destroy an enemy follower.
Barbaros, Briny Convict
Trait Cmdr./Cdmn.
Unevolved
5
3
Fusion: Loot cards
When a card is fused to this card, gain the ability to evolve for 0 evolution points.
----------
Fanfare: Put a Dread Pirate's Flag into your hand. If you've fused or played at least 7 Loot cards this match, recover 3 play points.
Fanfare: Enhance (7) - Gain Storm.
Evolved
7
5
Evolve: Destroy an enemy follower.
Fervent Fist-Fighter
Trait Ofcr./Acad.
Unevolved
5
4
Rush.
Fanfare: Enhance (6) - Summon a Fervent Fist-Fighter.
Evolved
7
6
(Same as the unevolved form, excluding Fanfare.)
Agile Twinblader
Trait Ofcr./Acad.
Unevolved
3
3
Storm.
Fanfare: If any other allied Academic followers are in play, gain +0/+2.
Fanfare: Rally (15) - Gain the ability to attack 2 times per turn. Evolve this follower.
Evolved
5
5
(Same as the unevolved form, excluding Fanfare.)