Wicked Rebirth
Trait -
Destroy an allied follower.
Summon a copy of an allied follower that costs 2 play points or less and had Last Words when it was destroyed this match. Give it +3/+0 and Rush.
If at least 5 allied cards had Last Words when they were destroyed this match, draw 2 cards.
If at least 10 allied cards had Last Words, summon copies of 2 allied followers instead of 1.
Cursed Coin
Trait -
Countdown (3)
At the end of your turn, perform Necromancy (2): Draw a card.
Silverbolt Hunter
Trait -
Unevolved
1
2
Fanfare: Deal 1 damage to your leader.
Last Words: Give +1/+1 to a random allied follower.
Evolved
3
4
(Same as the unevolved form, excluding Fanfare.)
Rouge Vampire
Trait -
Unevolved
1
1
Drain.
Fanfare: If Wrath is not active for you, deal 1 damage to your leader. Otherwise, gain +2/+2 and Rush.
Evolved
3
3
(Same as the unevolved form, excluding Fanfare.)
Nightscreech
Trait -
Summon a Forest Bat.
If Wrath is active for you, evolve it and draw 1 card. Otherwise, deal 1 damage to your leader.
Bloodfall
Trait -
Destroy an enemy follower that costs 3 play points or less.
Bloodfall
Trait -
Destroy an enemy follower that costs 3 play points or less.
Silverbolt Hail
Trait -
Deal 1 damage to a random enemy follower. Do this 2 times. If any evolved allied followers are in play, do this 4 times instead.
Sacred Stone Apostle
Trait -
Unevolved
1
1
Ward.
Fanfare: If any allied amulets are in play, gain +1/+1.
Fanfare: Enhance (5) - Summon a Barong.
Evolved
3
3
(Same as the unevolved form, excluding Fanfare.)
Will, Underworld Priest
Trait -
Unevolved
1
2
Fanfare: Restore 1 defense to all allies. If Avarice is active for you, deal 1 damage to the enemy leader.
Evolved
3
4
Jeweled Brilliance
Trait -
Put a random amulet from your deck into your hand.
Jeweled Brilliance
Trait -
Put a random amulet from your deck into your hand.