Rose Gardener
Trait -
Unevolved
4
3
Evolved
5
4
Evolve: Return another follower to the player's hand.
Aria, Miasma Fairy
Trait -
Unevolved
3
3
Fanfare: Put a Fairy Wisp and Fairy into your hand.
Evolved
5
5
Evolve: Give your leader the following effect - Whenever an allied Fairy Wisp or Fairy comes into play, give it +1/+0, Rush, and Last Words: Deal 1 damage to the enemy leader. (This effect is not stackable and lasts for the rest of the match.)
Great Tree Elk
Trait -
Unevolved
4
3
Rush.
Fanfare: If at least 2 other cards were played this turn, summon a Great Tree Elk.
Evolved
6
5
(Same as the unevolved form, excluding Fanfare.)
Cryptid Keeper
Trait -
Unevolved
4
1
Fanfare: Deal 4 damage to an enemy follower.
Whenever this card is returned to your hand, recover 4 play points.
Evolved
6
3
Evolve: Return this card to your hand.
Whenever this card is returned to your hand, recover 4 play points.
Ladica, Verdant Claw
Trait Natura
Unevolved
3
3
Fanfare: Put a Ladica's Embrace into your hand.
Whenever you play a card, if it's the fourth card you've played this turn, recover 3 play points.
If it's the eighth, evolve this follower.
If it's the twelfth, gain +3/+3 and Storm.
Evolved
5
5
Can attack 2 times per turn.
Whenever you play a card, if it's the fourth card you've played this turn, recover 3 play points.
If it's the twelfth, gain +3/+3 and Storm.
Fairy Pathfinder
Trait -
Unevolved
4
3
Crystallize (1): Countdown (2)
At the end of your turn, put a Fairy into your hand.
----------
Fanfare: Draw a card. Put a Fairy into your hand.
Evolved
6
5
Brilliant Fairy
Trait -
Unevolved
3
4
Fanfare: Give +1/+1 to another allied follower. If at least 2 other cards were played this turn, give +1/+1 and Storm to all allied Fairies.
Evolved
5
6
Brilliant Fairy
Trait -
Unevolved
3
4
Fanfare: Give +1/+1 to another allied follower. If at least 2 other cards were played this turn, give +1/+1 and Storm to all allied Fairies.
Evolved
5
6
Banesbow Elf
Trait -
Unevolved
2
4
Fanfare: Deal 2 damage to an enemy follower. Draw a card. If you have at least 20 different cards in your deck, deal 6 damage and draw 3 cards instead.
Evolved
4
6
Piercye, Queen of Frost
Trait -
Unevolved
3
3
Fanfare: Enhance (6) - Recover 1 evolution point and 4 play points.
During your turn, whenever an allied follower evolves, deal 2 damage to all enemy followers and then 1 damage to the enemy leader.
Evolved
5
5
(Same as the unevolved form, excluding Fanfare.)
Piercye, Queen of Frost
Trait -
Unevolved
3
3
Fanfare: Enhance (6) - Recover 1 evolution point and 4 play points.
During your turn, whenever an allied follower evolves, deal 2 damage to all enemy followers and then 1 damage to the enemy leader.
Evolved
5
5
(Same as the unevolved form, excluding Fanfare.)
Bastion of Seasons
Trait -
Unevolved
1
1
Ward.
When this follower comes into play, gain +X/+Y. X and Y equal your current turn number, split randomly.
When this follower leaves play, give your leader the following effect: Whenever you play a card, if it's the fourth card you've played this turn, summon a Bastion of Seasons, then remove this effect. (This effect is not stackable. Transformation doesn't count as leaving play.)
Evolved
3
3
(Same as the unevolved form.)