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Card Name

Class

Clear

Format

Card Pack

Throwback
Rotation
28th~32nd

Clear

Cost

Clear

Type

Clear

Rarity

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Advanced Search▲

Attack

Defense

Trait

Ability
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Card Text
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Devilish Nurse
Devilish Nurse

Devilish Nurse

Trait: -

Diabolus Hedone
Diabolus Hedone

Diabolus Hedone

Trait: -

Yor Forger
Yor Forger

Yor Forger

Trait: -

Waterwing Demon
Waterwing Demon

Waterwing Demon

Trait: -

Lawful Evil
Lawful Evil

Lawful Evil

Trait: -

Raving Vampire
Raving Vampire

Raving Vampire

Trait: Natura

Instinctive Rampage
Instinctive Rampage

Instinctive Rampage

Trait: -

Crimson Talonstrike
Crimson Talonstrike

Crimson Talonstrike

Trait: -

Aqua Priestess
Aqua Priestess

Aqua Priestess

Trait: -

Pureflame Lady
Pureflame Lady

Pureflame Lady

Trait: Academic

Citrine Rabbit
Citrine Rabbit

Citrine Rabbit

Trait: -

Deepmist Shaman
Deepmist Shaman

Deepmist Shaman

Trait: -

Devilish Nurse

Trait -

Devilish Nurse
Devilish Nurse

Unevolved

2

2

Fanfare and Last Words: Deal 1 damage to your leader. Draw a card.

Evolved

4

4

(Same as the unevolved form, excluding Fanfare.)

Diabolus Hedone

Trait -

Diabolus Hedone
Diabolus Hedone

Unevolved

3

3

Rush.
Fanfare: Deal 1 damage to your leader.

Evolved

6

4

Rush.
Evolve: If Wrath is active for you, gain Storm and destroy all enemy followers.

Yor Forger

Trait -

Yor Forger
Yor Forger

Unevolved

3

3

Rush.
Fanfare: Deal 1 damage to your leader.

Evolved

6

4

Rush.
Evolve: If Wrath is active for you, gain Storm and destroy all enemy followers.

(This card will be treated as a Diabolus Hedone.)

Waterwing Demon

Trait -

Waterwing Demon
Waterwing Demon

Unevolved

2

1

Storm.
Fanfare: Banish 2 random cards from your deck.
Strike: Deal 1 damage to all enemy followers. If you have 20 cards or less in your deck, deal 2 damage instead and draw a card.

Evolved

4

3

(Same as the unevolved form, excluding Fanfare.)

Lawful Evil

Trait -

Lawful Evil
Lawful Evil

Unevolved

3

3

Ward.
Fanfare: Banish 2 random cards from your deck. Banish a card from your hand and put a copy of it into your deck. Draw a card.
At the end of your turn, if you have 10 cards or less in your deck, gain +3/+3 and give your leader the following effect until the end of your opponent's turn: Reduce damage taken by 1.

Evolved

5

5

(Same as the unevolved form, excluding Fanfare.)

Raving Vampire

Trait Natura

Raving Vampire
Raving Vampire

Unevolved

1

3

Fusion: Cards
Whenever cards are fused to this card, change its cost to 1.
(Can only fuse if you have 20 cards or less in your deck.)
----------
Storm.
Bane.
Fanfare: Put a random Natura card (excluding Raving Vampire) from your deck into your hand. Banish 2 random cards from your deck.

Evolved

3

5

(Same as the unevolved form, excluding Fanfare.)

Instinctive Rampage

Trait -

Instinctive Rampage
Instinctive Rampage

Deal 3 damage to 2 random enemy followers.
If Vengeance is active for you, deal 3 damage to the enemy leader.

Crimson Talonstrike

Trait -

Crimson Talonstrike
Crimson Talonstrike

Summon 2 Forest Bats.
Put 2 different random Bloodcraft followers from your deck into your hand.
Then, if you have 10 cards or less in your deck, evolve the summoned Forest Bats.

Aqua Priestess

Trait -

Aqua Priestess
Aqua Priestess

Unevolved

2

3

Fanfare: Put a Star Torrent into your hand and change its cost to 0.
Enhance (7): Summon 2 Regal Falcons.

Evolved

4

5

Pureflame Lady

Trait Academic

Pureflame Lady
Pureflame Lady

Unevolved

1

1

Fanfare: Gain +1/+1 and restore 1 defense to your leader. Do this 1 time.
Enhance (8): Do this 5 times instead.
During your turn, whenever this follower's attack or defense is increased by an effect, deal 1 damage to all enemy followers (up to 10 times per turn).

Evolved

3

3

(Same as the unevolved form, excluding Fanfare.)

Citrine Rabbit

Trait -

Citrine Rabbit
Citrine Rabbit

Unevolved

1

3

Fanfare: Put 2 different random Havencraft followers with 2 attack from your deck into your hand.

Evolved

3

5

Deepmist Shaman

Trait -

Deepmist Shaman
Deepmist Shaman

Unevolved

3

3

Fanfare: Give another allied follower the following effect - Can't be targeted by enemy effects.
Can't be targeted by enemy effects.

Evolved

5

5

Evolve: Banish an enemy follower with 3 defense or less.
Can't be targeted by enemy effects.

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