Heroic Fairy Champion
Trait -
Unevolved
2
2
Ward.
Fanfare: The next time damage is dealt to this follower, reduce that damage to 0.
Enhance (8): Gain +3/+3.
Evolved
4
4
(Same as the unevolved form, excluding Fanfare.)
Burst Shot
Trait -
Deal 1 damage to a random enemy follower. Do this 4 times.
Enhance (10): Deal damage to the enemy leader instead. Deal damage 1 more time for every 2 allied Fairies that have been destroyed this match.
Nature Corroded
Trait -
Destroy an enemy follower or amulet.
Put a Fairy into your hand.
White General
Trait Commander
Unevolved
3
3
Fanfare: Give +2/+0 to an allied Officer follower.
Evolved
5
5
Floral Fencer
Trait Officer
Unevolved
3
4
Evolved
4
5
Evolve: Summon a Knight and a Steelclad Knight.
Princess Teena
Trait Commander
Unevolved
3
3
At the end of your turn, put a random 1-play-point Swordcraft follower from your deck into play.
Evolved
5
5
(Same as the unevolved form.)
Dei, Secret Agent
Trait Officer
Unevolved
1
1
Ambush.
Fanfare: Choose - Put an Evyn, Novice Agent or Infiltration into your hand.
Evolved
3
3
(Same as the unevolved form, excluding Fanfare.)
Battlefield Beauty
Trait Officer
Unevolved
3
4
Clash: Deal 1 damage to a random enemy follower.
Evolved
5
6
(Same as the unevolved form.)
Aloadae
Trait Officer
Unevolved
3
3
Fanfare: Choose - Put a Flarewing Spear or Frostwing Spear into your hand.
Evolved
5
5
Zealot of Usurpation
Trait Officer
Unevolved
3
3
Rush.
Strike: Randomly put 1 of the following cards into your hand.
-Gilded Blade
-Gilded Goblet
-Gilded Boots
-Gilded Necklace
Evolved
5
5
(Same as the unevolved form.)
Stampeding Fortress
Trait Machina
Unevolved
4
3
Fanfare: Enhance (9) - Gain +3/+3 and the ability to evolve for 0 evolution points.
Evolved
6
5
Evolve: If you have at least 2 Machina cards in your hand, summon 3 Assembly Droids.
Lecia, Sky Saber
Trait Commander
Unevolved
3
3
During your turn, when an allied Officer follower comes into play, evolve this follower.
Evolved
5
5
Strike: If there are no allied Nano, the Dawnblades in play, summon 1. If this is your tenth turn or later, put a Twilight Blade into your hand.