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Card Name

Class

Clear

Format

Card Pack

Throwback
Rotation
20th~24th

Clear

Cost

Clear

Type

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Attack

Defense

Trait

Ability
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Scrupulous Preparation
Scrupulous Preparation

Scrupulous Preparation

Trait: -

Scrupulous Preparation
Scrupulous Preparation

Scrupulous Preparation

Trait: -

Monochrome Endgame
Monochrome Endgame

Monochrome Endgame

Trait: -

Grea, Scorching Fury
Grea, Scorching Fury

Grea, Scorching Fury

Trait: Mysteria

Pyrotechnic Witch
Pyrotechnic Witch

Pyrotechnic Witch

Trait: -

Anne, Mysterian Imperatrix
Anne, Mysterian Imperatrix

Anne, Mysterian Imperatrix

Trait: Mysteria

Panacea Alchemist
Panacea Alchemist

Panacea Alchemist

Trait: -

Covenant Mage
Covenant Mage

Covenant Mage

Trait: -

Tetra, Serene Sapphire
Tetra, Serene Sapphire

Tetra, Serene Sapphire

Trait: Machina

Isabelle, Intrepid Mage
Isabelle, Intrepid Mage

Isabelle, Intrepid Mage

Trait: -

Jubilance Witch
Jubilance Witch

Jubilance Witch

Trait: -

Adherent of Elimination
Adherent of Elimination

Adherent of Elimination

Trait: -

Scrupulous Preparation

Trait -

Scrupulous Preparation
Scrupulous Preparation

Put a random 1-play-point Swordcraft follower from your deck into play.
Draw 2 cards.

Scrupulous Preparation

Trait -

Scrupulous Preparation
Scrupulous Preparation

Put a random 1-play-point Swordcraft follower from your deck into play.
Draw 2 cards.

Monochrome Endgame

Trait -

Monochrome Endgame
Monochrome Endgame

Choose: Summon a Queen Hemera the Brave or Queen Magnus the Graceful.
Enhance (6): Summon both instead and evolve them.

Grea, Scorching Fury

Trait Mysteria

Grea, Scorching Fury
Grea, Scorching Fury

Unevolved

3

2

Fanfare: Put a Resentful Blaze into your hand. Banish 2 random cards from your deck. If you had 20 cards or less in your deck before the cards were banished, gain +3/+3.

Evolved

5

4

Evolve: Recover 2 play points. Banish 2 random cards from your deck.

Pyrotechnic Witch

Trait -

Pyrotechnic Witch
Pyrotechnic Witch

Unevolved

2

3

Fanfare: Put a random Runecraft follower (excluding Pyrotechnic Witch) from your deck into your hand. If you have 20 cards or less in your deck, put 2 different Runecraft followers into your hand instead and subtract 1 from their costs.

Evolved

4

5

Anne, Mysterian Imperatrix

Trait Mysteria

Anne, Mysterian Imperatrix
Anne, Mysterian Imperatrix

Unevolved

2

3

Fanfare: Put a Rending Blast into your hand. Banish 2 random cards from your deck. If you had 20 cards or less in your deck before the cards were banished, summon an Anne's Summoning.

Evolved

4

5

Evolve: Deal 2 damage to an enemy. Restore 2 defense to your leader. Banish 2 random cards from your deck.

Panacea Alchemist

Trait -

Panacea Alchemist
Panacea Alchemist

Unevolved

3

3

Fanfare: If you have more than 20 cards in your deck, banish 2 random cards from your deck. Otherwise, restore 4 defense to your leader.

Evolved

5

5

Covenant Mage

Trait -

Covenant Mage
Covenant Mage

Unevolved

1

3

Spellboost: Subtract 1 from the cost of this card.
----------
Fanfare: Draw a card.

Evolved

3

5

Tetra, Serene Sapphire

Trait Machina

Tetra, Serene Sapphire
Tetra, Serene Sapphire

Unevolved

3

3

Fanfare: If allied followers have evolved at least 5 times this match, put 2 Delta Cannons into your hand.
When you play another Machina card, gain the ability to evolve for 0 evolution points.

Evolved

5

5

Evolve: Put a Delta Cannon into your hand. Recover 2 play points.

Isabelle, Intrepid Mage

Trait -

Isabelle, Intrepid Mage
Isabelle, Intrepid Mage

Unevolved

3

3

Fusion: Runecraft followers
Whenever cards are fused to this card, if it's the first time this match, put a Quadra Magic into your hand.
If it's the second time, put an Insight into your hand.
If it's the third time, put a Crimson Sorcery into your hand.

Evolved

5

5

Evolve: Put a Fate's Hand into your hand. Spellboost the cards in your hand. Recover 1 play point.

Jubilance Witch

Trait -

Jubilance Witch
Jubilance Witch

Unevolved

3

3

Fanfare: Summon a Magic Sediment.
At the start of your opponent's turn, if the total allied Stack count in play is at least 3, deal 2 damage to the enemy leader.

Evolved

5

5

Evolve: Add 1 to an allied Stack in play.
At the start of your opponent's turn, if the total allied Stack count in play is at least 3, deal 2 damage to all enemies.

Adherent of Elimination

Trait -

Adherent of Elimination
Adherent of Elimination

Unevolved

0

2

Storm.
Whenever you play a card, gain +1/+1.

Evolved

2

4

(Same as the unevolved form.)

firstprev3031323334nextlast
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