Prism Swing
Trait -
Deal 4 damage to an enemy follower.
Put a Holy Lion Crystal into your hand.
Feather Rush
Trait -
Give Storm to an allied follower.
Featherwyrm's Descent
Trait -
Countdown (3)
Last Words: Summon a Holywing Dragon.
Whitefang Temple
Trait -
Countdown (8)
At the end of your turn, restore 1 defense to your leader.
Whenever an effect restores defense to an ally, subtract 1 from this amulet's Countdown.
Last Words: Summon a Holywing Dragon.
Toy Soldier
Trait -
Unevolved
2
1
Fanfare: Put a Puppet into your hand.
Evolved
4
3
Whenever an allied Puppet comes into play, give it +1/+0.
Automaton Knight
Trait -
Unevolved
3
2
Last Words: Put a Puppet into your hand.
Evolved
5
4
(Same as the unevolved form.)
Cat Cannoneer
Trait -
Unevolved
3
2
Rush.
Fanfare: Put 2 Ancient Artifacts into your deck.
Evolved
5
4
(Same as the unevolved form, excluding Fanfare.)
Steel Demolitionist
Trait -
Unevolved
2
3
Fanfare: If there are any Artifact cards in your hand, randomly discard 1 and deal 2 damage to a random enemy follower. If there are no enemy followers in play, deal 2 damage to the enemy leader instead.
Evolved
4
5
Iron Staff Mechanic
Trait -
Unevolved
2
3
Ward.
Fanfare: Put 2 Mystic Artifacts into your deck.
Evolved
4
5
(Same as the unevolved form, excluding Fanfare.)
Cursed Stone
Trait -
Unevolved
3
3
Ward.
Can't attack.
Evolved
5
5
Ward.
Evolve: If Resonance is active for you, remove all effects on this follower except changes to its attack or defense.
Can't attack.
Fervent Machine Soldier
Trait -
Unevolved
2
3
Fanfare: Put a random Artifact card from your deck into your hand.
Evolved
4
5
Junk
Trait -
Unevolved
1
2
Fanfare and Last Words: Put a Puppet into your hand.
Evolved
3
4
(Same as the unevolved form, excluding Fanfare.)