Ascetic Knight
Trait Officer
Unevolved
1
2
Fanfare: Summon a Heavy Knight.
Evolved
3
4
Sera, Maiden of the Dawn
Trait Commander
Unevolved
3
2
Ward.
Whenever an allied Officer follower comes into play, give it the following effect: Can't be targeted by enemy effects. Then restore 1 defense to your leader.
Evolved
5
4
Ward.
Evolve: Summon 3 Shield Guardians.
Whenever an allied Officer follower comes into play, give it the following effect: Can't be targeted by enemy effects. Then restore 1 defense to your leader.
Valhorean Dealer
Trait Officer
Unevolved
3
3
Fanfare: Discard a card from your hand. Draw a card. If the discarded card was an amulet, draw 2 instead.
Evolved
5
5
Evolve: Deal 5 damage to an enemy follower.
Yoh Asakura
Trait Officer
Unevolved
3
3
Fanfare: Discard a card from your hand. Draw a card. If the discarded card was an amulet, draw 2 instead.
Evolved
5
5
Evolve: Deal 5 damage to an enemy follower.
(This card will be treated as a Valhorean Dealer.)
Leod, Moonlit Executioner
Trait Commander
Unevolved
1
4
Ambush.
Fanfare: If at least 10 allied followers have been destroyed this match, evolve this follower.
At the start of your turn, deal 1 damage to all enemies.
Evolved
3
6
Ambush.
At the start of your turn, deal 3 damage to all enemies.
Erika, Loyal Swordsavant
Trait Officer
Unevolved
2
1
Storm.
Fanfare: Rally (7) - Put a Killer Instincts into your hand.
Whenever another allied follower or amulet comes into play, gain +1/+0 until the end of your turn.
Evolved
4
3
Storm.
Evolve: Rally (15) - Put an Erika's Sleight into your hand.
Whenever another allied follower or amulet comes into play, gain +1/+0 until the end of your turn.
Dandy Fencer
Trait Officer
Unevolved
3
3
Fanfare: Enhance (5) - Deal 2 damage to 2 enemy followers. Draw 2 cards.
Evolved
5
5
Golden Warrior
Trait Officer
Unevolved
2
3
Fanfare: Put a random spell from your deck into your hand.
Evolved
4
5
Evolve: Summon an Arthurian Light.
Hermit of Usurpation
Trait Officer
Unevolved
2
3
Fanfare: Randomly put 1 of the following cards into your hand and recover 1 play point.
-Gilded Blade
-Gilded Goblet
-Gilded Boots
-Gilded Necklace
Rally (7): Randomly put 2 different ones into your hand and recover 2 play points instead.
Evolved
4
5
Kagemitsu, Lost Samurai
Trait Officer
Unevolved
2
2
When this follower comes into play, if your Rally count is at least 10 (excluding this card), evolve it.
Last Words: Give your leader the following effect - At the start of your turn after your next turn, summon a Kagemitsu, Lost Samurai and remove this effect. (This effect is not stackable.)
Evolved
2
2
Storm.
Strike: If allied followers have evolved at least 5 times this match, deal 2 damage to all enemies. If allied followers have evolved at least 7 times, deal 4 damage instead.
Octrice, Hollow Usurpation
Trait Commander
Unevolved
3
3
Fanfare: Select an enemy follower. If it has any Last Words effects, gain those effects. Do the same for any Strike, Ward, Storm, Bane, Drain, Rush, and Clash effects.
Fanfare: Randomly put 1 of the following cards into your hand.
-Gilded Blade
-Gilded Goblet
-Gilded Boots
-Gilded Necklace
Fanfare: Rally (8) - Gain the ability to evolve for 0 evolution points.
Evolved
5
5
Evolve: Put a Remnant of Hollowness into your hand.
Masterful Musician
Trait Ofcr./Fes.
Unevolved
3
3
Fanfare: Put a Glittering Gold into your hand. Then, if at least 3 Glittering Golds have been added to your hand this match, gain Storm.
Whenever you play a Glittering Gold, deal 3 damage to a random enemy follower.
Evolved
5
5
(Same as the unevolved form, excluding Fanfare.)