Archangel of the Word
Trait -
Unevolved
3
2
Fanfare: Deal 1 damage to all enemies.
Evolved
5
4
Evolve: Destroy all enemy followers with 1 defense.
Feena, Super Cute Hunter
Trait -
Unevolved
3
3
Fanfare: Give the enemy leader the following effect until the end of your opponent's turn - Reduce defense restored to your leader to 1.
Clash: Gain +2/+0.
Evolved
5
5
Evolve: Destroy an enemy follower or amulet.
Clash: Gain +2/+0.
Badb Catha, Trine Goddess
Trait -
Unevolved
2
2
Fanfare: Give +1/+1 to another random allied follower. Draw a card. Restore 1 defense to your leader. If at least 3 of your evolution points have been used this match, put a Morrigna's Gospel into your hand and change its cost to 1.
Evolved
4
4
Advent of Peace
Trait -
Destroy an enemy follower or amulet.
If at least 10 allied followers have been destroyed this match, summon a Shadow Berserker.
Then, if at least 20 allied followers have been destroyed, summon a Shadow General and recover 1 evolution point.
Angel's Blessing
Trait -
Draw 2 cards.
If you have more evolution points than your opponent, restore 2 defense to your leader and recover 2 play points. (You have 0 evolution points on turns you are unable to evolve.)
Angel's Blessing
Trait -
Draw 2 cards.
If you have more evolution points than your opponent, restore 2 defense to your leader and recover 2 play points. (You have 0 evolution points on turns you are unable to evolve.)
Dark Elf Faure
Trait -
Unevolved
2
3
Strike: Put a Fairy into your hand.
Evolved
4
5
(Same as the unevolved form.)
Sköll Lookout
Trait Natura
Unevolved
2
3
Fanfare and Last Words: Put a Naterran Great Tree into your hand.
Evolved
4
5
(Same as the unevolved form, excluding Fanfare.)
Feyfolk Sage
Trait -
Unevolved
2
2
Fanfare: Put a Fairy into your hand.
Whenever you play a card that originally costs 1 play point or less, draw a card.
Evolved
4
4
(Same as the unevolved form, excluding Fanfare.)
Racoon Enchanter
Trait -
Unevolved
3
2
Rush.
Fanfare: Draw a card. If at least 2 other cards were played this turn, draw 2 cards instead and gain +2/+0.
Evolved
5
4
(Same as the unevolved form, excluding Fanfare.)
Breezy Elf
Trait -
Unevolved
3
2
Rush.
Fanfare: Put a Fairy into your hand and give it the following effects.
-Fanfare: Evolve this follower.
-At the end of your turn, return this card to your hand.
Evolved
5
4
(Same as the unevolved form, excluding Fanfare.)
Horned Beastie
Trait -
Unevolved
3
3
Last Words: Put a Nature's Guidance into your hand.
Evolved
5
5
(Same as the unevolved form.)