Fluffy Angel
Trait -
Unevolved
2
3
Ward.
Fanfare and Last Words: Restore 2 defense to your leader.
Evolved
4
5
(Same as the unevolved form, excluding Fanfare.)
Combustion Demon
Trait -
Unevolved
3
3
Fanfare: Give an enemy follower the following effect - When this follower leaves play, banish it instead. (Transformation doesn't count as leaving play.)
Enhance (7): Summon a Combustion Demon, then evolve all unevolved allied Combustion Demons.
Evolved
5
5
At the end of your turn, deal 5 damage to a random enemy follower.
Combustion Demon
Trait -
Unevolved
3
3
Fanfare: Give an enemy follower the following effect - When this follower leaves play, banish it instead. (Transformation doesn't count as leaving play.)
Enhance (7): Summon a Combustion Demon, then evolve all unevolved allied Combustion Demons.
Evolved
5
5
At the end of your turn, deal 5 damage to a random enemy follower.
Dogged Detective
Trait -
Unevolved
3
3
Fanfare: If any evolved allied followers are in play, evolve this follower.
Evolved
5
5
Wild Merman
Trait -
Unevolved
3
3
Fanfare: If any enemy followers are in play and no other allied followers are in play, gain +1/+1 and Rush.
Evolved
5
5
Spice Shower
Trait -
Deal 2 damage to an enemy.
Restore 2 defense to your leader.
Dark Elf Faure
Trait -
Unevolved
2
3
Strike: Put a Fairy into your hand.
Evolved
4
5
(Same as the unevolved form.)
XII. Wolfraud, Hanged Man
Trait -
Unevolved
3
3
Fanfare: Enhance (7) - Put a Treacherous Reversal into your hand and banish this follower.
Can't be destroyed by effects. (Can be destroyed by damage from effects.)
Evolved
5
5
Evolve: If at least 3 cards were played this turn, gain +3/+3.
Can't be destroyed by effects.
XII. Wolfraud, Hanged Man
Trait -
Unevolved
3
3
Fanfare: Enhance (7) - Put a Treacherous Reversal into your hand and banish this follower.
Can't be destroyed by effects. (Can be destroyed by damage from effects.)
Evolved
5
5
Evolve: If at least 3 cards were played this turn, gain +3/+3.
Can't be destroyed by effects.
Aerin, Forever Brilliant
Trait -
Unevolved
1
5
Once on each of your turns, when you play a card using its Accelerate effect, restore 2 defense to your leader and recover 1 evolution point.
Evolved
3
7
Evolve: Put a random follower with Accelerate from your deck into your hand.
Once on each of your turns, when you play a card using its Accelerate effect, restore 2 defense to your leader and recover 1 evolution point.
Lookout Elf
Trait -
Unevolved
3
3
Fanfare: Put a Fairy into your hand.
Enhance (6): Put 2 into your hand instead. Gain +2/+2. Recover 2 play points.
Evolved
5
5
Alberta, the Autumnblade
Trait -
Unevolved
2
3
Storm.
Whenever this follower attacks, if this follower is not destroyed, banish it.
When this follower is banished, give your leader the following effect: Whenever you play a card, if it's the fourth card you've played this turn, summon an Alberta, the Autumnblade, then remove this effect. (This effect is not stackable.)
Evolved
4
5
(Same as the unevolved form.)