Razory Claw
Trait -
Deal 2 damage to your leader and 3 damage to an enemy.
Scorching Grandiosity
Trait -
Put a Flauros into your deck.
Deal 3 damage to a random enemy follower and then 1 damage to your leader.
Bloody Session
Trait -
Select 2 allied Bloodcraft followers. Deal X damage to all enemy followers and restore Y defense to your leader. X equals the first follower's attack. Y equals the second follower's defense.
(Can be played only when 2 targetable allied followers are in play.)
How to Train Your Bat
Trait -
Fusion: Cards
When a card is fused to this card, Transmute this card into How to Train Your Wolf.
(Can only fuse if Wrath is active for you.)
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Deal 1 damage to your leader. Draw a card.
At the start of your next turn, deal 1 damage to your leader and draw a card.
Snake Priestess
Trait -
Unevolved
1
3
Ward.
Evolved
3
5
(Same as the unevolved form.)
Holy Armored Cheetah
Trait -
Unevolved
2
2
Fanfare: Put a Hallowed Dogma into your hand.
Evolved
4
4
Sapphire Priestess
Trait -
Unevolved
2
2
Fanfare: If any allied amulets are in play, draw a card.
Whenever another allied follower attacks, if you've played at least 5 cards using their Crystallize effect this match, draw a card.
Evolved
4
4
Evolve: Give Storm and Ward to another allied follower with 2 attack or less.
Whenever another allied follower attacks, if you've played at least 5 cards using their Crystallize effect this match, draw a card.
Diamond Master
Trait -
Unevolved
2
2
Strike: If this follower has Storm and Ward, destroy all enemy followers.
Once on each of your turns, when this follower gains Storm, give Storm to a random allied follower without Storm. Do the same for Ward.
Can't be destroyed by effects. (Can be destroyed by damage from effects.)
Evolved
4
4
(Same as the unevolved form.)
Follower of the Precepts
Trait Condemned
Unevolved
2
2
Ward.
Fanfare: Enhance (5) - Destroy an enemy follower and restore 2 defense to your leader.
During your turn, whenever your leader's defense is restored, gain +0/+1.
Evolved
4
4
(Same as the unevolved form, excluding Fanfare.)
Amethyst Lion
Trait -
Unevolved
1
3
Storm.
Fanfare: Subtract 1 from the Countdown of all allied amulets.
Strike: If you've played at least 5 cards using their Crystallize effect this match, give +1/+0 to all other allied followers with 2 attack or less.
Evolved
3
5
(Same as the unevolved form, excluding Fanfare.)
Agent of the Commandments
Trait Condemned
Unevolved
2
2
Fanfare: Gain Ambush until the end of your opponent's turn.
At the end of your turn, restore 1 defense to your leader.
Evolved
4
4
Evolve: Put a random Condemned follower from your deck into your hand.
At the end of your turn, restore 2 defense to your leader.
Sacred Sheep
Trait -
Unevolved
2
2
Ward.
Fanfare: Enhance (5) - Give your leader the following effect: At the end of your turn, give your leader the following effect - The next time your leader takes damage, reduce that damage to 0. (This effect is not stackable and is removed after activating 3 times.)
Evolved
4
4
Ward.
Evolve: Banish an enemy follower with 3 defense or less.