Hermit of Repose
Trait -
Unevolved
1
4
Fanfare: Enhance (5) - Evolve this follower.
At the end of your turn, if this follower didn't attack this turn, deal 1 damage to a random enemy follower.
Evolved
3
6
Ward.
At the end of your turn, if this follower didn't attack this turn, deal 3 damage to 3 random enemy followers.
Temple Healer
Trait -
Unevolved
1
3
Ward.
Fanfare: Draw a card. If at least 5 allied followers had Ward when they were destroyed this match, draw 2 cards instead.
Evolved
3
5
(Same as the unevolved form, excluding Fanfare.)
Adherent of Despair
Trait -
Unevolved
2
2
At the end of your turn, if this follower didn't attack this turn, give your leader the following effect: The next time your leader takes damage, reduce that damage to 0.
Evolved
2
2
Evolve: Destroy an enemy follower.
At the end of your turn, if this follower didn't attack this turn, give your leader the following effect: The next time your leader takes damage, reduce that damage to 0.
Wilbert, Luminous Paladin
Trait -
Unevolved
2
2
Ward.
Fanfare: If at least 5 allied followers had Ward when they were destroyed this match, gain +1/+3, summon a Holy Cavalier, and destroy an enemy follower. Then, if at least 10 had Ward when they were destroyed, give your leader the following effect: At the end of your turn, deal X damage to the enemy leader. X equals the number of allied followers with Ward in play. (This effect is not stackable and lasts for the rest of the match.)
Evolved
4
4
(Same as the unevolved form, excluding Fanfare.)
Wilbert, Luminous Paladin
Trait -
Unevolved
2
2
Ward.
Fanfare: If at least 5 allied followers had Ward when they were destroyed this match, gain +1/+3, summon a Holy Cavalier, and destroy an enemy follower. Then, if at least 10 had Ward when they were destroyed, give your leader the following effect: At the end of your turn, deal X damage to the enemy leader. X equals the number of allied followers with Ward in play. (This effect is not stackable and lasts for the rest of the match.)
Evolved
4
4
(Same as the unevolved form, excluding Fanfare.)
Twinblade Featherfolk
Trait -
Unevolved
2
1
Rush.
Strike: Subtract 1 from the Countdown of all allied amulets. If any Countdowns reached 0 due to this effect, gain Bane.
Evolved
4
3
(Same as the unevolved form.)
Winged Gatekeeper
Trait Festive
Unevolved
1
2
Storm.
During your turn, whenever a card in play or in your hand is banished, gain +X/+0. X equals the number of cards banished.
Evolved
3
4
(Same as the unevolved form.)
Nekhbet
Trait -
Unevolved
2
2
Fanfare: Enhance (4) - Give your leader the following effect: At the end of your turn, if you have at least 1 play point, deal 2 damage to the enemy leader. (This effect is not stackable and lasts for the rest of the match.)
Evolved
4
4
Evolve: Banish an enemy follower with 3 defense or less. Recover 1 play point.
Hallowed Dogma
Trait -
Subtract 2 from the Countdown of an allied amulet.
Draw a card.
Hallowed Dogma
Trait -
Subtract 2 from the Countdown of an allied amulet.
Draw a card.
Blackened Scripture
Trait -
Banish an enemy follower with 3 defense or less.
Blackened Scripture
Trait -
Banish an enemy follower with 3 defense or less.