Dark Contract
Trait -
Draw 2 cards.
If Vengeance is not active for you, deal 1 damage to your leader.
If Wrath is not active for you, deal 1 damage to your leader.
Corrupt Conveyance
Trait -
Randomly activate 1 of the following effects.
-Summon a Demon.
-Summon 2 Forest Bats.
If Vengeance is active for you, activate both instead and give the summoned followers Bane.
Corrupt Conveyance
Trait -
Randomly activate 1 of the following effects.
-Summon a Demon.
-Summon 2 Forest Bats.
If Vengeance is active for you, activate both instead and give the summoned followers Bane.
Crimson Virtue
Trait -
Deal 3 damage to an enemy follower and draw a card.
Then, if allied followers have evolved at least 5 times this match, deal 3 damage to the enemy leader.
Full Moon Leap
Trait -
Give +2/+0 to an allied Bloodcraft follower.
If you have 2 or less other cards in your hand, give it Storm.
Full Moon Leap
Trait -
Give +2/+0 to an allied Bloodcraft follower.
If you have 2 or less other cards in your hand, give it Storm.
Snake Priestess
Trait -
Unevolved
1
3
Ward.
Evolved
3
5
(Same as the unevolved form.)
Pyne, Twisted Justice
Trait -
Unevolved
1
3
Ward.
Fanfare: Give all enemy followers the following effect - At the end of your turn, deal 1 damage to your leader.
Evolved
3
5
Ward.
Evolve: Give all other allied followers the following effect - At the end of your turn, deal 1 damage to the enemy leader.
Khonsu
Trait -
Unevolved
2
2
Ward.
Fanfare: Subtract 1 from the Countdown of an allied amulet.
Enhance (5): Subtract 5 instead. Then, if that amulet's Countdown reached 0, destroy a random enemy follower.
Evolved
4
4
(Same as the unevolved form, excluding Fanfare.)
Shining Sister
Trait -
Unevolved
2
2
Fanfare: If at least 2 allied amulets are in play, deal 4 damage to an enemy follower.
Evolved
4
4
Yurlung
Trait -
Unevolved
1
3
Ward.
At the end of your turn, if there are any allied followers with Ward in play that came into play after this follower, evolve this follower.
Evolved
2
4
Ward.
Carmia, Miracle Optimist
Trait -
Unevolved
2
2
Ward.
Fanfare: If there are 3 or 4 allied cards in play (including this card), draw a card. If there are 5, evolve this follower.
Evolved
4
4
Ward.
Strike: Give +1/+1 to all other allied followers.