Entrancing Blow
Trait -
Give +2/+0 to a Bloodcraft follower in your hand.
Deal 3 damage to a random enemy follower.
(Can be played only when a targetable card is in your hand.)
Entrancing Blow
Trait -
Give +2/+0 to a Bloodcraft follower in your hand.
Deal 3 damage to a random enemy follower.
(Can be played only when a targetable card is in your hand.)
Deal with the Devil
Trait -
Deal 5 damage to a random allied follower and a random enemy follower.
Both players draw a card.
Berserker's Pelt
Trait -
Countdown (3)
At the start of your opponent's turn, give Bane to a random allied Bloodcraft follower. Then, if your leader took damage during your previous turn, give it +1/+1.
Snake Priestess
Trait -
Unevolved
1
3
Ward.
Evolved
3
5
(Same as the unevolved form.)
Malevolent Al-mi'raj
Trait -
Unevolved
0
2
Bane.
Evolved
2
4
(Same as the unevolved form.)
Colette, Holy Gunner
Trait -
Unevolved
2
2
Fanfare: Randomly activate 1 of the following effects.
-Put a Monastic Holy Water into your hand.
-Deal 1 damage to a random enemy.
Evolved
4
4
White Hart
Trait -
Unevolved
2
2
Fanfare: Enhance (7) - Gain +4/+4. The next time damage is dealt to this follower, reduce that damage to 0.
During your turn, whenever another allied follower evolves, reduce damage to that follower to 0 until the end of the turn.
Evolved
4
4
(Same as the unevolved form, excluding Fanfare.)
Marcotte, Heretical Sister
Trait -
Unevolved
1
2
Fanfare: Put a random Neutral follower from your deck into your hand.
Evolved
3
4
Robofalcon
Trait Machina
Unevolved
1
3
Fanfare: Give another allied Machina follower +1/+1 and Rush.
Evolved
3
5
Fervid Heavenly Hound
Trait -
Unevolved
1
3
Ward.
Fanfare: If an evolved allied follower is in play, gain +2/+0.
Evolved
3
5
(Same as the unevolved form, excluding Fanfare.)
Robowing Precant
Trait Machina
Unevolved
2
2
Fanfare: Put a Repair Mode into your hand.
When you play another Machina card, gain Bane.
Evolved
4
4
(Same as the unevolved form, excluding Fanfare.)