Sweetfang Vampire
Trait -
Unevolved
1
3
Drain.
Evolved
3
5
(Same as the unevolved form.)
Moonrise Werewolf
Trait -
Unevolved
1
3
Fanfare: If Avarice is active for you, gain +0/+2 and Ward.
Fanfare: Enhance (5) - Gain +3/+3.
Evolved
3
5
Whiplash Imp
Trait -
Unevolved
2
2
Fanfare: If Wrath is active for you, gain +1/+4, Rush, and Drain.
Fanfare: Enhance (6) - Summon an Imp Lancer.
Evolved
4
4
Contemptuous Demon
Trait -
Unevolved
2
2
Fanfare: If Wrath is active for you, gain the ability to evolve for 0 evolution points.
At the end of your turn, deal 1 damage to your leader.
At the start of your turn, restore 2 defense to your leader.
Evolved
4
4
At the end of your turn, deal 1 damage to your leader.
At the start of your turn, restore 2 defense to your leader.
During your turn, whenever your leader takes damage, deal 3 damage to a random enemy follower (up to 10 times per turn).
Scrappy Werewolf
Trait -
Unevolved
2
2
Rush.
Fanfare: If Wrath is not active for you, deal 1 damage to your leader. Otherwise, gain +1/+1 and Storm.
Evolved
4
4
(Same as the unevolved form, excluding Fanfare.)
Craps Devil
Trait -
Unevolved
1
2
Bane.
Once on each of your turns, when this follower's attack or defense is increased by an effect, restore X defense to your leader. X equals a random number between 1 and 6. If Vengeance is active for you, X equals 6.
Evolved
3
4
(Same as the unevolved form.)
Showdown Demon
Trait -
Unevolved
2
2
Fanfare: Discard 2 cards from your hand. At the start of your next turn, draw 2 cards.
Evolved
4
4
Evolve: Randomly summon a Bullet Bike or Arcane Personnel Carrier.
Wicked Wolf
Trait -
Unevolved
2
2
Bane.
Fanfare: Enhance (7) - Summon 3 Wicked Wolves. Give all allied Wicked Wolves the following effect: Reduce damage from effects to 0.
Evolved
4
4
(Same as the unevolved form, excluding Fanfare.)
Skull, Freedom Raider
Trait -
Unevolved
2
1
Rush.
Fanfare: If Vengeance is active for you, gain Storm.
Fanfare: If Avarice is active for you, gain +2/+2.
Evolved
4
3
(Same as the unevolved form, excluding Fanfare.)
Jeweled Axe Devil
Trait -
Unevolved
3
2
At the end of your turn, deal 1 damage to your leader.
At the start of your opponent's turn, if Vengeance or Wrath is active for you, restore 4 defense to your leader.
Evolved
5
4
(Same as the unevolved form.)
Liberté, Unchained Wolf
Trait -
Unevolved
2
2
Fanfare: If any other allied followers are in play, destroy 1 and gain the ability to evolve for 0 evolution points.
Evolved
4
4
Evolve: Deal 3 damage to a random enemy follower. Draw a card.
Aluzard, Timeworn Vampire
Trait -
Unevolved
2
2
When this follower comes into play, if it is at least the third allied Aluzard, Timeworn Vampire to come into play this match, put a Blood Arts into your hand.
Last Words: Give your leader the following effect - At the start of your turn after your next turn, summon an Aluzard, Timeworn Vampire, then remove this effect. (This effect is not stackable.)
Evolved
4
4
(Same as the unevolved form.)