Conjure Golem
Trait -
Summon a Clay Golem.
Conjure Golem
Trait -
Summon a Clay Golem.
Wind Blast
Trait -
Deal 1 damage to an enemy follower.
Spellboost: Deal 1 more.
Wind Blast
Trait -
Deal 1 damage to an enemy follower.
Spellboost: Deal 1 more.
Authoring Tomorrow
Trait -
Give your leader the following effect: At the end of your turn, if it is your second, fourth, sixth, or eighth turn, deal 1 damage to all enemy followers. If it is your third, fifth, seventh, or ninth turn, draw a card. If it is your tenth turn or later, deal 5 damage to the enemy leader. (This effect is not stackable and is removed after activating 3 times.)
Madcap Conjuration
Trait -
Discard your hand.
If at least 2 spells were discarded, draw 5 cards.
If at least 2 followers were discarded, destroy all followers.
If at least 2 amulets were discarded, summon 2 Clay Golems and deal 2 damage to the enemy leader.
Scorching Blast
Trait -
Deal 3 damage to an enemy follower.
If you have 20 cards or less in your deck, deal 5 damage instead and recover 1 play point.
Elixir Mixer
Trait -
Give Rush, Bane, and Drain to an allied follower whose attack or defense has been increased by an effect.
Force Barrier
Trait -
Until the end of your opponent's turn, give all allies the following effect: Reduce damage from effects by 2.
Arcane Duplication
Trait -
Banish 2 random cards from your deck.
At the end of this turn, if you have more than 20 cards in your deck, draw a card. Otherwise, put a copy of a random allied follower played this turn into your hand.
Dragonrider
Trait -
Unevolved
2
2
Gain +2/+0 if Overflow is active for you.
Evolved
4
4
(Same as the unevolved form.)
Springwell Dragon Keeper
Trait -
Unevolved
2
2
Fanfare: Discard a card from your hand and deal 4 damage to an enemy follower. (Activates only when both a targetable card is in your hand and a targetable enemy follower is in play.)
Enhance (5): Gain +3/+3.
Evolved
4
4