Dreams of Adventure
Trait -
Draw a card.
If it's a follower, give it +1/+1.
If it's a spell, restore 2 defense to your leader.
If it's an amulet, draw a card.
Well of Destiny
Trait -
At the start of your turn, give +1/+1 to a random allied follower.
Fairy Whisperer
Trait -
Unevolved
1
1
Fanfare: Put 2 Fairies into your hand.
Evolved
3
3
Elf Guard
Trait -
Unevolved
1
3
Fanfare: Gain +1/+1 and Ward if at least 2 other cards were played this turn.
Evolved
3
5
Elf Metallurgist
Trait -
Unevolved
2
1
Fanfare: Deal 2 damage to an enemy follower if at least 2 other cards were played this turn.
Evolved
4
3
Fairy Healer
Trait -
Unevolved
2
2
Fanfare: If any other allied cards are in play, return 1 to your hand and restore 4 defense to your leader.
Evolved
4
4
Beastfolk Harvester
Trait Natura
Unevolved
2
2
Fanfare: Put a Naterran Great Tree into your hand.
Evolved
4
4
Evolve: Change the cost of a random Naterran Great Tree in your hand to 0.
Arisa, Evergreen Arrow
Trait -
Unevolved
2
2
Fanfare: If at least 2 other cards were played this turn, summon a Forest Guardian's Bow.
Whenever this follower's attack or defense is increased by an effect, deal 1 damage to all enemy followers.
Evolved
4
4
Evolve: Choose - Put a Gale Arrow or Storm Arrow into your hand.
Whenever this follower's attack or defense is increased by an effect, deal 1 damage to all enemy followers.
Lazy Sloth
Trait -
Unevolved
2
2
Fanfare: Restore 2 defense to your leader.
Enhance (5): Evolve this follower.
Evolved
4
4
Ward.
Reduce damage taken by 2.
Phantombloom Predator
Trait -
Unevolved
2
2
Fanfare: If any allied followers that cost 1 play point or less are in play, return 1 to your hand and gain +1/+0 and Storm.
Evolved
4
4
Phantombloom Predator
Trait -
Unevolved
2
2
Fanfare: If any allied followers that cost 1 play point or less are in play, return 1 to your hand and gain +1/+0 and Storm.
Evolved
4
4
Noxious Elf
Trait -
Unevolved
1
2
Fusion: Fairies
Whenever a card is fused to this card, if it's the third card this match, draw 3 cards. If it's the sixth, deal 6 damage to all enemy followers. If it's the ninth, restore 9 defense to your leader.
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Bane.
Fanfare: If at least 10 cards have been fused to this card, put 10 Fairies into your opponent's deck.
Evolved
3
4
Bane.
Evolve: Deal 2 damage to all enemy followers.