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Card Name

Class

Clear

Format

Card Pack

Throwback
Rotation
21st~25th

Clear

Cost

Clear

Type

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Rarity

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Attack

Defense

Trait

Ability
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Card Text
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Dreams of Adventure
Dreams of Adventure

Dreams of Adventure

Trait: -

Well of Destiny
Well of Destiny

Well of Destiny

Trait: -

Fairy Whisperer
Fairy Whisperer

Fairy Whisperer

Trait: -

Elf Guard
Elf Guard

Elf Guard

Trait: -

Elf Metallurgist
Elf Metallurgist

Elf Metallurgist

Trait: -

Fairy Healer
Fairy Healer

Fairy Healer

Trait: -

Beastfolk Harvester
Beastfolk Harvester

Beastfolk Harvester

Trait: Natura

Arisa, Evergreen Arrow
Arisa, Evergreen Arrow

Arisa, Evergreen Arrow

Trait: -

Lazy Sloth
Lazy Sloth

Lazy Sloth

Trait: -

Phantombloom Predator
Phantombloom Predator

Phantombloom Predator

Trait: -

Phantombloom Predator
Phantombloom Predator

Phantombloom Predator

Trait: -

Noxious Elf
Noxious Elf

Noxious Elf

Trait: -

Dreams of Adventure

Trait -

Dreams of Adventure
Dreams of Adventure

Draw a card.
If it's a follower, give it +1/+1.
If it's a spell, restore 2 defense to your leader.
If it's an amulet, draw a card.

Well of Destiny

Trait -

Well of Destiny
Well of Destiny

At the start of your turn, give +1/+1 to a random allied follower.

Fairy Whisperer

Trait -

Fairy Whisperer
Fairy Whisperer

Unevolved

1

1

Fanfare: Put 2 Fairies into your hand.

Evolved

3

3

Elf Guard

Trait -

Elf Guard
Elf Guard

Unevolved

1

3

Fanfare: Gain +1/+1 and Ward if at least 2 other cards were played this turn.

Evolved

3

5

Elf Metallurgist

Trait -

Elf Metallurgist
Elf Metallurgist

Unevolved

2

1

Fanfare: Deal 2 damage to an enemy follower if at least 2 other cards were played this turn.

Evolved

4

3

Fairy Healer

Trait -

Fairy Healer
Fairy Healer

Unevolved

2

2

Fanfare: If any other allied cards are in play, return 1 to your hand and restore 4 defense to your leader.

Evolved

4

4

Beastfolk Harvester

Trait Natura

Beastfolk Harvester
Beastfolk Harvester

Unevolved

2

2

Fanfare: Put a Naterran Great Tree into your hand.

Evolved

4

4

Evolve: Change the cost of a random Naterran Great Tree in your hand to 0.

Arisa, Evergreen Arrow

Trait -

Arisa, Evergreen Arrow
Arisa, Evergreen Arrow

Unevolved

2

2

Fanfare: If at least 2 other cards were played this turn, summon a Forest Guardian's Bow.
Whenever this follower's attack or defense is increased by an effect, deal 1 damage to all enemy followers.

Evolved

4

4

Evolve: Choose - Put a Gale Arrow or Storm Arrow into your hand.
Whenever this follower's attack or defense is increased by an effect, deal 1 damage to all enemy followers.

Lazy Sloth

Trait -

Lazy Sloth
Lazy Sloth

Unevolved

2

2

Fanfare: Restore 2 defense to your leader.
Enhance (5): Evolve this follower.

Evolved

4

4

Ward.
Reduce damage taken by 2.

Phantombloom Predator

Trait -

Phantombloom Predator
Phantombloom Predator

Unevolved

2

2

Fanfare: If any allied followers that cost 1 play point or less are in play, return 1 to your hand and gain +1/+0 and Storm.

Evolved

4

4

Phantombloom Predator

Trait -

Phantombloom Predator
Phantombloom Predator

Unevolved

2

2

Fanfare: If any allied followers that cost 1 play point or less are in play, return 1 to your hand and gain +1/+0 and Storm.

Evolved

4

4

Noxious Elf

Trait -

Noxious Elf
Noxious Elf

Unevolved

1

2

Fusion: Fairies
Whenever a card is fused to this card, if it's the third card this match, draw 3 cards. If it's the sixth, deal 6 damage to all enemy followers. If it's the ninth, restore 9 defense to your leader.
----------
Bane.
Fanfare: If at least 10 cards have been fused to this card, put 10 Fairies into your opponent's deck.

Evolved

3

4

Bane.
Evolve: Deal 2 damage to all enemy followers.

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