Wind Blast
Trait -
Deal 1 damage to an enemy follower.
Spellboost: Deal 1 more.
Golem Assault
Trait -
Put a Conjure Guardian into your hand.
Enhance (6): Put 2 more into your hand.
Earth Rite: Subtract 1 from the cost of all Conjure Guardians in your hand.
Chain of Calling
Trait -
Put a random Runecraft follower from your deck into your hand.
Enchanted Library
Trait -
Countdown (2)
At the end of your turn, put a random spell from your deck into your hand.
Silent Laboratory
Trait Earth Sigil
Fanfare: Randomly summon 1 of the following: Clay Golem or Zombie.
Silent Laboratory
Trait Earth Sigil
Fanfare: Randomly summon 1 of the following - Clay Golem or Zombie.
Dragonrider
Trait -
Unevolved
2
2
Gain +2/+0 if Overflow is active for you.
Evolved
4
4
(Same as the unevolved form.)
Dragon Summoner
Trait -
Unevolved
1
2
Fanfare: Put a random Dragoncraft follower from your deck into your hand.
Evolved
3
4
Dragonrearer Matilda
Trait -
Unevolved
1
1
Fanfare: Put a Fire Lizard into your hand.
Evolved
3
3
Marion, Fierce Dragonewt
Trait -
Unevolved
2
2
Fanfare: Transform a Dragoncraft card in your hand into a Blazing Breath.
Evolved
4
4
Aiela, Dragon Sword
Trait -
Unevolved
2
2
Evolved
4
4
Evolve: Gain an empty play point orb.
Somniferous Whitewyrm
Trait -
Unevolved
2
1
Last Words: Put a Dragon's Nest into your hand.
Evolved
4
3
(Same as the unevolved form.)