Nomadic Conductor
Trait -
Unevolved
2
2
Fanfare: Discard a card from your hand. Draw a card.
Evolved
4
4
Evolve: Discard a card from your hand. Draw a card.
Arael
Trait -
Unevolved
2
2
Ward.
Last Words: Give -0/-1 to a random enemy follower.
Evolved
4
4
Ward.
Evolve: Give +0/+1 to a follower in your hand. If you have more evolution points than your opponent, subtract 1 from its cost. (You have 0 evolution points on turns you are unable to evolve.)
Last Words: Give -0/-3 to a random enemy follower.
Gilnelise, Ravenous Craving
Trait -
Unevolved
2
2
Invocation: At the start of your turn, if you and your opponent have 10 play point orbs, invoke this card. Then, put a Ravenous Sweetness into your hand.
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Drain.
Evolved
4
4
Drain.
Evolve: Give +2/-2 to a follower in play.
Angelic Melody
Trait -
Give +0/+1 to all allied followers.
Draw a card.
Planetary Fracture
Trait -
Destroy all followers that cost 5 play points or more. If this is your tenth turn or later, destroy all enemy followers instead (regardless of cost).
Perilous Setback
Trait -
Give -0/-3 to an enemy follower.
If that follower attacked last turn, give it -0/-5 instead.
Second Advent of the Omens
Trait -
Deal 5 damage to a random enemy follower.
Then, if there are no duplicate cards in your deck, draw a card, recover 2 evolution points, and recover 2 play points.
Birth of the Ravenous
Trait -
Give both leaders the following effect: At the end of your turn, if you have 5 cards or less in your hand, draw a card. (This effect is not stackable and lasts for the rest of the match.)
Well of Destiny
Trait -
At the start of your turn, give +1/+1 to a random allied follower.
Fairy Whisperer
Trait -
Unevolved
1
1
Fanfare: Put 2 Fairies into your hand.
Evolved
3
3
Elf Guard
Trait -
Unevolved
1
3
Fanfare: Gain +1/+1 and Ward if at least 2 other cards were played this turn.
Evolved
3
5
Elf Metallurgist
Trait -
Unevolved
2
1
Fanfare: Deal 2 damage to an enemy follower if at least 2 other cards were played this turn.
Evolved
4
3