Nature's Guidance
Trait -
Return an allied follower or amulet to your hand.
Draw a card.
Nature's Guidance
Trait -
Return an allied follower or amulet to your hand.
Draw a card.
Fairy Circle
Trait -
Put 2 Fairies into your hand.
Fairy Circle
Trait -
Put 2 Fairies into your hand.
Entangling Vines
Trait -
Give an enemy follower -10/-0 until the end of the turn.
Enhance (5): Destroy it instead.
Airbound Barrage
Trait -
Return an allied follower or amulet to your hand. Then deal 3 damage to an enemy follower.
(Can be played only when both a targetable allied card and enemy card are in play.)
Airbound Barrage
Trait -
Return an allied follower or amulet to your hand. Then deal 3 damage to an enemy follower.
(Can be played only when both a targetable allied card and enemy card are in play.)
Airbound Barrage
Trait -
Return an allied follower or amulet to your hand. Then deal 3 damage to an enemy follower.
(Can be played only when both a targetable allied card and enemy card are in play.)
Fairy Torrent
Trait -
Return an allied follower or amulet to your hand. Restore X defense to your leader. X is the number of returned cards.
Enhance (5): Return all allied followers and amulets instead.
Fertile Aether
Trait Natura
Put a Naterran Great Tree into your hand.
If this is your fifth turn or later, recover 1 play point.
Then, if this is your tenth turn or later, draw 2 cards.
Divine Smithing
Trait -
Give +1/+0 and Rush to all followers in your hand that originally cost 1 play point or less.
Enhance (4): Give +1/+0 and Storm instead.
Synchronized Slash
Trait -
Deal 2 damage to an enemy follower.
If at least 2 other cards were played this turn, put a Greenwood Guardian into your hand.