Unevolved
5
5
Invocation: At the start of your turn, if at least 10 allied followers that cost at least 5 play points have been destroyed this match, invoke this card.
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Bane.
Ward.
When this follower comes into play, summon 3 World Eliminators and give them Bane.
When this follower leaves play, put a Calamity's End into your deck. (Transformation doesn't count as leaving play.)
Give every last drop of blood, sweat, and tears you have... I'll allow you to resist—or try to, at least. Run from it if you wish, but in the end, annihilation awaits.
—Leon Aurenche
Evolved
7
7
(Same as the unevolved form.)
Now do you understand? This is no longer a battle—it is an affirmation of my skill. Just how far have I come along?
—Leon Aurenche
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Calamity's End
Trait -
At the start of your turn, if at least 20 allied followers that cost at least 5 play points have been destroyed this match, reveal this card from your deck, put it into your hand (up to 1 copy per turn), and recover 2 evolution points.
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If 3 or less of your evolution points have been used this match, put a Calamity's End into your deck. Otherwise, win the match.
World Eliminator
Trait -
Unevolved
3
3
Rush.
Last Words: Increase your leader's maximum defense by 2 and restore 2 defense to your leader.
Evolved
5
5
(Same as the unevolved form.)