Unevolved
2
3
Ward.
Fanfare: Draw a card.
Glub... glub... As the man's conscience faded, a voice rippled through the spring. "It'd be a real waste to drown on a such lovely afternoon."
He woke on the banks, cleansed of his woes. "Well? C'mon, the water's nice and refreshing!"
Evolved
4
5
Ward.
Evolve: Give your leader the following effect - At the start of your turn, add 1 to the number of cards played this turn. (This effect is not stackable and lasts for the rest of the match.)
The man became a regular visitor of the spring. "You practically live here! ...Not that I would mind."
A warm light bathed the spring as the two smiled. "Enough of that—let's play! I won't lose the splash fight this time, you hear?!"
-