Unevolved
2
2
Fanfare: Choose - Put a Radiant Whitewyrm or Grim Blackwyrm into your hand. If you've played at least 10 other Mysteria cards this match, put both into your hand instead.
Mysteria... This really takes me back. Not a thing's changed. Not the students' passion for studying magic... And not you shadowy fools who dare to enter without permission.
Evolved
4
4
I won't let you run roughshod over the young ones' future. Never. Flee the academy while I am still me!
50
/ 120 (Animated)
Radiant Whitewyrm
Trait Mysteria
Unevolved
3
4
Whenever you play a Mysteria card, subtract 1 from the cost of this card.
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Ward.
Fanfare: Restore 3 defense to your leader. Draw a card.
Evolved
5
6
(Same as the unevolved form, excluding Fanfare.)
Grim Blackwyrm
Trait Mysteria
Unevolved
4
3
Whenever you play a Mysteria card, subtract 1 from the cost of this card.
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Rush.
Fanfare: Deal 3 damage to a random enemy follower and then the enemy leader.
Evolved
6
5
(Same as the unevolved form, excluding Fanfare.)