Unevolved
4
1
Rush.
Strike: Draw a card. Spellboost the cards in your hand.
I may be a witch, but I have no need of tricks and illusions. My principles are as steadfast as this quicksilver is swift.
Evolved
6
3
Rush.
Evolve: Summon a Quicksilver Witch. If you have at least 3 play points, use 3 play points and summon 2 instead.
Strike: Draw a card. Spellboost the cards in your hand.
It is only a matter of time before the vapors do their work, and poison courses through your veins. Let that be a lesson to you. Sometimes the formless is the most formidable, and the flexible most firm.
50
/ 120 (Animated)