Unevolved
2
2
Fanfare: Put a Magical Augmentation into your hand.
Last Words: Summon a Magic Sediment.
I couldn't become one with the wind; the flames didn't warm to me. The quality of my magic is nothing compared to that of a naturally gifted mage. That's why I'm going to be a jack-of-all-trades, renowned for the number of spells—and setbacks—in my arsenal.
Evolved
4
4
(Same as the unevolved form, excluding Fanfare.)
My countless failures have given me the opportunity to study magic in its myriad forms. Allow me to teach you a valuable lesson: relying too much on your talent has left numerous gaps in your education!
50
/ 120 (Animated)
Magical Augmentation
Trait -
Deal 1 damage to an enemy follower.
Earth Rite (2): Deal 4 damage instead. Then draw 2 cards.
Magic Sediment
Trait Earth Sigil
Stack (1)
Can't be targeted by enemy effects.
Can't be destroyed by effects. (Destroyed when Stack reaches 0.)
Multielemental Neophyte
Trait -
Unevolved
2
2
Fanfare: Put a Magical Augmentation into your hand.
Last Words: Summon a Magic Sediment.
Evolved
4
4
(Same as the unevolved form, excluding Fanfare.)