Rogers, Ruler of the Seas

Unevolved Rogers, Ruler of the Seas
Rogers, Ruler of the Seas
Evolved Rogers, Ruler of the Seas
Rogers, Ruler of the Seas
  • Unevolved

    3

    3

    Accelerate (1): Summon a Cannoneer.
    (Can only Accelerate if you've played a Loot card this turn.)
    ----------
    Fanfare: Put a Gilded Goblet into your hand. Recover 2 play points.

    Gahaha! Me, one of the chosen? I ain't one for sailin' under someone else's colors—that's more cargo than I'm willing to hold. But if the crew be trustworthy, then I could be persuaded to weigh anchor!
    —Rogers, A Hero's Tale, Pt. 2

  • Evolved

    5

    5

    Evolve: Summon a Cannoneer. Give your leader the following effect: Whenever you play a Loot card, if it's the first Loot card you've played this turn, recover 1 play point. If it's the second, deal 2 damage to the enemy leader. (This effect is not stackable and lasts for the rest of the match.)

    There be as many pirates who've sailed the world as there be fathoms in the sea, but how many can say they've traversed the underworld and come back alive? Aye, I'll sail there, and bring the hero's soul back!
    —Rogers, A Hero's Tale, Pt. 2

Card Details
  • Trait: Commander
  • Class: Swordcraft
  • Rarity: Legendary
  • Create: 3,500
  • Liquefy:

    1,000

    / 2,500 (Animated)

  • Card Pack: Rivenbrandt