Coach Joe, Fiery Counselor

Unevolved Coach Joe, Fiery Counselor
Coach Joe, Fiery Counselor
Evolved Coach Joe, Fiery Counselor
Coach Joe, Fiery Counselor
  • Unevolved

    5

    5

    Crystallize (1): Countdown (1)
    Fanfare: Banish a card in your hand and put a copy of it into your deck. Put a Coach Joe, Fiery Counselor into your deck. Give +0/+1 to all Dragoncraft followers in your deck. If you banished an Academic card, gain Last Words: Draw 2 cards.
    ----------
    Ward.
    Fanfare: If the total defense of all allied followers (including this follower) is at least 20, deal 5 damage to all enemies.

    No more trying to look "cool." Hiding in your shells like hatchlings is way lamer than giving the game your best fight. Win or lose... get out there and show 'em what dragons can do when they're fired up!

  • Evolved

    7

    7

    Ward.
    Evolve: If this follower has at least 11 defense, deal 7 damage to the enemy leader.

    "What, so does that make it "cool" to give up?! No. There's nothing "lame" about losing one game!"
    "Just—sniffle—Just leave me alone! Please..."
    "Joe. You've got a fire in you. And I'm not giving up on it."
    —Dranz Intl. School, Fiery Pep Talk, 0

Card Details
  • Trait: Academic
  • Class: Dragoncraft
  • Rarity: Legendary
  • Create: 3,500
  • Liquefy:

    1,000

    / 2,500 (Animated)

  • Card Pack: Academy (28th)