Unevolved
3
3
During your turn, whenever an allied Fairy comes into play, recover 1 play point.
Whenever you play a card, if it's the third card you've played this turn, destroy all allied Fairies, summon a Fairy Beast, and activate its Fanfare. If it's the sixth card, destroy all allied Fairies, summon a Strix of the Wayward Wood, and activate its Fanfare. If it's the ninth card, destroy all allied Fairies and summon a Sky Devouring Horror.
My family attends to several mythical creatures! I want to learn everything I can about them and our home, which has a long history with Vitherwood. —Vitherwood School of Agriculture, Term 400 Scholarship Applicant
Evolved
5
5
(Same as the unevolved form.)
Vitherwood has always been part of my life! I grew up in a fairy tree-fortress on the edge of the Wonderweald, which you may know as the hometown of the Father of Farmland—and Resplendent Roast Chicken!
—Vitherwood Student Spotlight
1,000
/ 2,500 (Animated)
Fairy Beast
Trait -
Unevolved
4
4
Fanfare: Restore X defense to your leader. X equals the number of other cards in your hand.
Evolved
6
6
Strix of the Wayward Wood
Trait -
Unevolved
3
4
Ambush.
Fanfare: If at least 2 other cards were played this turn, evolve this follower.
Evolved
5
6
Ambush.
Strike: Draw 2 cards.
Sky Devouring Horror
Trait -
Unevolved
6
4
At the end of your turn, if at least 7 cards were played this turn, gain +7/+7. (This follower must be in your hand for this effect to activate.)
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Storm.
Evolved
8
6
(Same as the unevolved form.)
Fairy
Trait -
Unevolved
1
1
Evolved
3
3