Unevolved
5
5
Fanfare: If there are any Draconic Weapons in your hand, randomly discard 1 and gain the ability to evolve for 0 evolution points.
When this follower evolves, if at least 4 allied Armed followers have left play this match, Choose: Evolve into 1 of the following cards. (Evolution using card effects doesn't count.)
-Lævateinn Dragon, Attack Form
-Lævateinn Dragon, Defense Form
-Lævateinn Dragon, Blast Form
I'm not alone. I got here because everyone helped me get this far. The power of our friendship is what keeps me moving forward. That's what Shadowverse means to me!
—Light Tenryu
Evolved
7
7
Evolve: Deal 5 damage to an enemy follower. Put a Draconic Weapon into your hand.
Now that I've come this far, I know I can soar to the heavens with you! Let's do it! The Lævateinn Blade will strike the skies! Roar, Lævateinn Dragon!
—Light Tenryu
1,000
/ 2,500 (Animated)
Draconic Weapon
Trait Armed
During your turn, when an allied follower comes into play, give it +0/+1 and change it into an Armed follower. Then, banish this amulet.
Lævateinn Dragon, Attack Form
Trait Armed
Evolved
8
6
Evolve: Deal 10 damage to all enemy followers. Put a Draconic Weapon into your hand.
Whenever another allied Armed follower attacks, give it +2/+2.
(This card will be treated as a Lævateinn Dragon.)
Lævateinn Dragon, Defense Form
Trait Armed
Evolved
6
8
Ward.
Evolve: Draw 2 cards.
Can't be destroyed by effects. (Can be destroyed by damage from effects.)
While this follower is in play, your leader and all allied followers in play and that come into play have the following effect: Reduce damage taken by 2.
At the end of your turn, restore 3 defense to all allies.
(This card will be treated as a Lævateinn Dragon.)
Lævateinn Dragon, Blast Form
Trait Armed
Evolved
7
7
Evolve: Recover 2 play points.
Whenever an allied follower comes into play, give it Rush.
At the end of your turn, deal X damage to the enemy leader. X equals this follower's attack.
(This card will be treated as a Lævateinn Dragon.)