Unevolved
1
2
Fanfare: Until the end of the turn, subtract 2 from the cost of a Neutral follower that originally costs at least 5 play points in your hand and give it the following effect - At the end of your turn, if this follower is in play, destroy it.
Do you believe in fate? I don't put any stock in that stuff at all. The world would be super boring if everything was already figured out for us.
—Mikado Shirogane
Evolved
3
4
Evolve: Give another allied follower the following effect - Can't be destroyed by effects. (Can be destroyed by damage from effects.)
If it turns out you do have what it takes... well, things will certainly be more interesting.
—Mikado Shirogane
250
/ 600 (Animated)