Fanfare: If there is at least 1 enemy follower in play, gain Rush.
Then, if there are at least 3, gain +1/+1 and Bane.
If there are at least 5, gain +2/+2 instead of +1/+1 and then gain the ability to attack 2 times per turn.
Those who lead the charge do battle with more than just enemy soldiers: they must also face the fear of being the first to fall.
An outstanding warrior overcomes fear to lead his fellows into battle. His trust in them is the wind that carries him to the forefront.
/ 120 (Animated)