Invocation: At the end of your turn, if you performed Burial Rite at least 2 times this turn, invoke this card, then return it to your hand.
Fanfare: Deal 5 damage to the enemy leader and all other followers.
When this follower leaves play, deal 3 damage to a random enemy follower. (Transformation doesn't count as leaving play.)
The Underworld Inn is in fact a crossroads that determines the fate of the dead—a final test of hospitality to gauge one's karma. O great innkeeper, do we have a problem with this guest?
—Tales of the Underworld Inn, VI
(Same as the unevolved form, excluding Fanfare.)
The great hand had grabbed the smaller man, flinging him up toward the heavens above. As for the fate of the uncouth larger man, now trembling in his shoes, he was stripped of all his belongings and sent to the netherworld.
—Tales of the Underworld Inn, VII
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