Featherfolk Windcaller

Unevolved Featherfolk Windcaller
Featherfolk Windcaller
Evolved Featherfolk Windcaller
Featherfolk Windcaller
  • Unevolved

    4

    5

    Crystallize (1): Countdown (4)
    Last Words: Summon a Featherfolk Windcaller.
    ----------
    Ward.
    Fanfare: Put a random amulet that costs 5 play points or less from your deck into play.
    Once on each of your turns, when an allied amulet comes into play, restore 3 defense to your leader.

    Wind, heed my call!
    ...Excellent! Not too slow, not too strong, neither too hot nor cold. A perfect tailwind to carry us to victory!

  • Evolved

    6

    7

    (Same as the unevolved form, excluding Fanfare.)

    I can call winds, but would not presume to command them. They blow as they will; it is up to us to follow their lead.

Card Details
  • Trait: -
  • Class: Havencraft
  • Rarity: Bronze
  • Create: 50
  • Liquefy:

    10

    / 30 (Animated)

  • Card Pack: Calamity (22nd)