Fanfare: Put a Sphere Relic into your hand. Recover 2 play points.
The cruelty of the world fills the priestess with sorrow. Tears run down her face as she prays for liberation: it comes in the form of calamitous serenity. The sin of pride has stained the would-be savior. Now she stumbles, lost, seeking atonement.
Evolve: Give your leader the following effect - At the end of your turn, randomly summon 1 of the following amulets that is not already in play for you.
(This effect is not stackable and lasts for the rest of the match.)
I lost faith in the gods of our world; my sins cannot be expiated in this lifetime. Even so, I will atone, though the path is long and thorny. So long as my companions watch over me, I will not err again.
/ 2,500 (Animated)
Fanfare: Banish an enemy follower with 3 defense or less. If any allied Relic Goddesses are in play, banish an enemy follower with 9 defense or less instead, then banish this card.
At the start of your opponent's turn, combine with an allied Prism Relic, Cylinder Relic, and Octarelic to become a Relic Goddess.
At the start of your turn, deal 2 damage to a random enemy follower.
If any allied Relic Goddesses are in play, deal 6 damage instead.
At the start of your turn, deal 1 damage to the enemy leader.
If any allied Relic Goddesses are in play, deal 3 damage instead.
At the start of your turn, restore 1 defense to your leader.
If any allied Relic Goddesses are in play, restore 3 defense instead.