Unevolved
5
6
During your turn, when this card is added to your hand from your deck, if there are 2 allied Earth Sigil amulets or less in play, reveal it and summon an Earth Essence.
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Fanfare: Randomly activate 1 of the following effects. Earth Rite (X): Do this X more times. X equals the total allied Stack count in play.
-Summon a Guardian Golem.
-Put a Witch Snap into your hand and change its cost to 0.
-Deal 2 damage to the enemy leader. Restore 2 defense to your leader.
Curiosity is the hallmark of a researcher. One idea inspires ten theories which are then honed by one hundred experiments, and then at last—eureka! The history of magic is built on moments such as these.
—On Golems (New Edition), Chapter 2
Evolved
7
8
It took mankind a hundred flashes of inspiration to form armies to defend their common interest. It took ten to hone an affinity for the arcane. But it only takes one for magic to thrive and stay alive.
—On Golems (New Edition), Chapter 3
1,000
/ 2,500 (Animated)
Witch Snap
Trait -
Deal 3 damage to an enemy follower.
Put an Earth Essence into your hand.
Earth Essence
Trait Earth Sigil
(This is an Earth Sigil amulet that can be used to activate Earth Rite effects.)
Guardian Golem
Trait -
Unevolved
3
3
Ward.
Evolved
5
5
(Same as the unevolved form.)
Witch Snap
Trait -
Deal 3 damage to an enemy follower.
Put an Earth Essence into your hand.