Invocation: At the start of your turn, Rally (10) - Invoke this card.
Fanfare: If you have more evolution points than your opponent, gain +0/+2 and deal 2 damage to an enemy follower. (You have 0 evolution points on turns you are unable to evolve.)
At the end of your turn, give +1/+1 to all allied followers.
The wind is eternal, forever traversing the four corners of the world, opening new paths as it flows. Children of man, wheresoever you tread, I am at your backs. The fear and indecision that dog your steps will be swept away by my tempests.
(Same as the unevolved form, excluding Fanfare.)
I hold her in the highest esteem, you know. She can be sharp and cold, but she'll guide those adorable humans with her easterly winds all the same. We're polar opposites, yes, but... That's why I admire her.
—Goddess of the West Wind
/ 2,500 (Animated)