XXI. Zelgenea, The World

Unevolved XXI. Zelgenea, The World
XXI. Zelgenea, The World
Evolved XXI. Zelgenea, The World
XXI. Zelgenea, The World
  • Unevolved

    5

    5

    Invocation: At the start of your tenth turn, invoke this card. Then, evolve it.
    ----------
    Fanfare: Restore 5 defense to your leader. If your leader had 14 defense or less before defense was restored, draw 2 cards and randomly destroy 1 of the enemy followers with the highest attack in play.
    Can't be evolved using evolution points. (Can be evolved using card effects.)

    The World is an open palm, an author of perfection. Creation is an inevitability that halts for none.

  • Evolved

    10

    10

    Strike: Give your leader the following effect - At the end of your turn, deal 4 damage to all allies and enemies. (This effect is not stackable and lasts for the rest of the match.)

    The end is imperfection, the portent of creation. All was crafted by The World's hand—and by that same hand all shall be undone.

Card Details
  • Trait: -
  • Class: Neutral
  • Rarity: Legendary
  • Create: 3,500
  • Liquefy:

    1,000

    / 2,500 (Animated)

  • Card Pack: Fortune