Select an allied follower and an enemy follower. If the allied follower has Ward, give it +1/+1. Deal X damage to the enemy follower. X equals the attack of the allied follower.
(Can be played only when both a targetable allied card and enemy card are in play.)
This world was abandoned by God and lost all hope. So if God won't save everyone... then I'll have to do it!
—Battles of the Holy Knights, Chapter 1
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