Unevolved
2
2
If you have at least 6 play points, Choose: Play this card as a Mysterian Whitewyrm or Mysterian Blackwyrm.
Mysteria... This really takes me back. Not a thing's changed. Not the students' passion for studying magic... And not you shadowy fools who dare to enter without permission.
Evolved
4
4
I won't let you run roughshod over the young ones' future. Never. Flee the academy while I am still me!
50
/ 120 (Animated)
Mysterian Whitewyrm
Trait Mysteria
Unevolved
5
6
Fanfare: Put a Mysterian Circle into your hand. Give all Mysteria spells in your hand the following effect - Draw 1 card.
Evolved
7
8
Mysterian Blackwyrm
Trait Mysteria
Unevolved
6
5
Fanfare: Put a Mysterian Missile into your hand. Give all Mysteria spells in your hand the following effect - Deal 1 damage to the enemy leader.
Evolved
8
7